Concept UI/UX for Elder Scrolls 6. Designed every screen from scratch in Figma, from the main menu, HUD, inventory, map, character, quests, skills, settings, with interactions and animations as well as sound effects throughout.
Working on a full YouTube video that breaks down the history of Elder Scrolls UI across every game, what worked, what didn't, and how that led to this design.
I would really appreciate any feedback. It'd help me improve, I am a huge Elder scrolls fan and my dream is to work in the gaming industry 😄