
Looking for feedback on our 1-4 player co-op horror extraction game based in the Human instinct and Sin of GREED
Hey everyone!
We’re two indie devs making GREEDY, a co-op horror extraction game about raccoon thieves stealing relics from cursed ruins.
The basic idea is: go in, steal as much as you can, try not to die, and then decide with your team if you want to cash out or go deeper. Of course, because everyone is greedy, things usually go wrong.
We just uploaded a new Steam Playtest build and we’re looking for people to try it and tell us what they honestly think.
The game is still early, but this build has more in-game languages, raccoon customization, upgrades, roulette, curses, improved menus, and breakable surprises hidden inside the ruins.
What we care about most right now is knowing if the game is actually clear and fun for people who have never played it before. So feedback about confusing stuff, boring moments, funny moments, broken things, bad menus, unclear upgrades, etc. would be super useful.
Thanks a lot to anyone who tries it. We really appreciate any feedback.