Has block always been there or is it a new mechanic?
Is it just a new indicator or is it new entirely as I feel like I'm doing less damage than before. Could be placebo though
Is it just a new indicator or is it new entirely as I feel like I'm doing less damage than before. Could be placebo though
I constantly see things saying he's weak and I don't understand it. He's the best unit for 3 end game abyss modes, spider, galand and dragon. As well as the first two rifts. He does good damage without bursting and has in built sustain the only annoying thing is the fact that his dots do fire damage on a holy spec and that sometimes his ult in fire form does no damage randomly. It seems to me the complaints are that he doesn't play like Meliodas. Which I hope not as they're completely different characters with different identities. Any actual constructive feedback for his improvements?
Ive seen some suggestions and haven't really used a bit vehicle unit just got one sat on the shelf upstairs. How would you suggest to run it now seeing as the support one got nerfed
Great drop but it's for a DPS. Any DPS that doesn't have good engraved gear?
First of all I'm a scrub, I can do he'll but can't do galand.
Team comp is ace escanor, boom daisy, Burst Guila and Mannie. But he slowly wittles me down, do you need defensive support to do him?
My local meta we play 600point recon games and I've lost every game Vs empire as rebels as they tend to outlast me. Vader just seems to be tanky. Someone suggested waiting out his fear and dead men card so I'm thinking I use Han instead of lando to return it back to hand.
Tiore has a healing engrave,
All of the other barrier characters I've seen either based off of defence.
For example if I wanted to use daisy on multiple teams when I set it to team one it would swap gear to gear set 1 etc?