u/Cojo840

Disclaimers: This is my "guide" on the ways i discovered to make this game super easy, not everything here is super meta, this is just my playstyle. english is not my first language, sorry for any confusion this may cause. And this will have some very light endgame spoilers. This is partially based on sudo_rm_rf_root's guide on speedrunning the game, you can find his run and guide on speedrun.com

Let's go!

Early game checklist:

  1. Get a way to fly, either the mutation or the guaranteed mechanical wings.
  2. Every early game level should go into wayfaring skills
  3. Loads of waterskins, get as many as you can
  4. High starting INT so you can tinker stuff

Once you have every wayfaring skill and a way to fly (should get those by looking for the flattened remains) you will want to water ritual every warden you can find, and on the way look for villages (goatfolk ones included) for reputation with the wardens guild.

If you water ritual every warden and give most of them the locations of some stuff (careful not to reveal Bey Lah or they will be agressive) you will have enough reputation to get Une as a follower, if you get to Yd Freehold safely the rest of the early to mid game is really your oyster.

Mid game checklist:

  1. A love injector or other ways to get temporary followers (not necessary for mutants)
  2. step sowers or other ways to get permanent walls (also useless for mutants)
  3. The tinker skill.

This part is 99% for true kin people. By now you should have enough credit wedges (check wiki for locations) to get a pretty strong build, gutsmongers are guaranteed vendors that restock and change tier of wares BASED ON CURRENT LOCATION, this means that with a love injector you can have him set up shop on the edge of the moon stair and wait forever until you get literally any cybernetics you want. This will also get you infinite skillsofts so you can basically craft whatever.

To get infinite money by this point you can (carefully) explore the edges of the moonstair with Une looking for zero jells, or warm static rivers, these liquids are quite abundant and extremely valuable, get as many water skins of it as you can and youll have basically infinite money, this will help with part 3.

Also explore high tier zones and always keep an eye for the merchants in Ezra and Yd for crysteel gear, you should have located a river of warm static for infinite money by this point.

You can also follow these simple steps to purify warm static efficiently, by this point you should have some polygel, you can dupe a waterskin full of it and drink it all for infinite skill points and mutations.

  1. Pour 2 drams of fresh water out. It turns into 2 drams salty water.
  2. Drop a desalination pellet on the puddle. It turns into 1 dram of fresh water.
  3. Pour 2 drams of dilute warm static onto the fresh water. It turns into 3 drams of entropic water.
  4. Wait until the water evaporates and you will end up with 1 dram warm static.

Drink it all in one go so you can build your character from there, if you're a chimera youll always want to get a extra limb so you will one shot everything with multi weapon fighting.

By this point you are either a unstoppable mutant with 20 limbs or a true kin with access to literally every single cybernetic in the game.

End game checklist:

  1. A schematics drafter
  2. a lot of water, and patience.

This is specifically for defeating every single girsh, if you dont really care for it you can just ignore this. You should be more than strong enough to deal with everything else if you're careful.

Every schematics drafter basically sells every single schematic in the game, you can just cycle through one to get the schematics for every item, here we will be looking to learn how to mod grenades to phase conjugate, and, hand-e-nukes, optionally you can get the spiral borer.

By this point all we need is a single nuke for each girsh, to get the necessary bits you can just go down a bunch of strata (spiral borer is usefull here) and farm disarming phase cannons for their bits and their antimatter cells, which can be usefull for charging or becoming pink bits.

Once you get the grenades and mod them all you can just throw them into the girsh (Dont be omniphase) since they are omniphase (If you start with shug'ruith, if not always phase in) the phase conjugate grenades will never hit you and always one shot them. If you want to destroy the room you phase in, if you dont, you dont.

General Tips:

  1. Use the flume flier with mumble mouth for infinite secrets.
  2. Always get the Kesil face, just wait until you are invincible or have a bunch of wardens and other powerful creatures following you.
  3. There is a guaranteed zetachrome dagger in Chavvah for the golem.
  4. Get a level 1 soupy sludge as a companion, dip him in every liquid (not lava) to get a super strong tanky guy

Beware! This game can only be trivialized so much without cheating, Qud is still a dangerous and mysterious place , Thanks for reading, and have fun!

reddit.com
u/Cojo840 — 8 days ago