u/Classic-Land431

I’m currently making a Terraria/tModLoader mod!

In this mod, hostile NPCs from Terraria can be recruited and controlled in the form of “Contracts” through crafting and interactions with NPCs.

Each Contract has 10 Grades, and as the Grade increases, the companion’s stats improve and more build options become available.

I’m also planning a system where you can equip “Factors” to Contracts, such as Fire Factors, Ice Factors, and many others. These Factors will let players create a wide variety of builds and strengthen the companions they command.

If you’re interested, feel free to leave a comment!

u/Classic-Land431 — 6 days ago

Early WIP screenshots of the Contract Tuning UI and Blue Slime Companion.

More details in the comments!

https://i.imgur.com/L6vXy1Q.png

https://i.imgur.com/xk0r4Wv.png

Hi everyone!

I previously made a companion-taming mod called EaC, and now I’m working on a completely new mod called EaC:Re — a reforged version with a fully redesigned system.

It’s still in development, but as you can see in the screenshots, the status screen is already taking shape.

The UI displays not only HP, ATK, and DEF, but also many other elements. I’d like to explain those in more detail later.

Each companion can equip things called Factors. To put it simply, Factors are like detachable abilities.

With this system, I want players to enjoy building their own army of companions with endless possible builds.

u/Classic-Land431 — 7 days ago