▲ 3 r/robloxgamedev
What makes a pet simulator actually fun to play?
Hey! I'm building my first Roblox pet simulator
and trying to make it genuinely fun rather than
just another copy.
Currently have:
- 40+ pets across 6 rarity tiers (Common to Mythic)
- Egg hatching with animations
- Player trading system
- Rebirth mechanics for long term progression
My questions for the community:
What do you think makes pet simulators
addictive vs boring?
What's one feature you wish more pet
simulators had?
Is trading important to you or do you
prefer solo progression?
Would love feedback from people who actually
play these games. Still early in development
so all input helps!
u/CipherNvll — 5 days ago