Has GMing made player less enjoyable?
I find myself more bored as a player after making the jump to GM. Feels like so much more sitting around, waiting for things to happen.
Edit: made playing less enjoyable*
I find myself more bored as a player after making the jump to GM. Feels like so much more sitting around, waiting for things to happen.
Edit: made playing less enjoyable*
A. I'm bored
B. These are quick to write
C. Hopefully more people share some I can take
He rises! Again! And again he rises! No Words, yet the throne is held alongside its king
O how smoky hate filled his mind, but for a moment doubt was ground to dust by the Words, by his Honor
Another piece is found, another piece is entrusted. Dusty dealings with ones made of many, not a Bond but a trust.
The blue city revels as the Night comes! The city's soul dies with each beat of the Revel's heart!
What awesome power! Once hunted by a Herald, then sheltered by a king, now refined by a god. She has changed for us!
Bloody hands in darkness! The heirless slain by an heir, crowned in light and dark. But how could either know of the Midnight witness?
Peace at last for Honor's stalwart son. Peace for the life taker, the Skybreaker, the assassin.
The truth of their choice rings like a bell in the court of Honor. Pain and Honor abound as the Blades lost the light of their eyes.
You must deny him! Passion spills across the field like as much blood. He tempts, offering pain for pain.
Burned to ashes! Our world burned once yet we carried its spark to the next. These golden flames threaten the stars and even the gods upon them.
He must flee, what he holds will Change the course of all Fortunes. Entrusted from master to student, the power calls out to power
Anyone else been making up their own Death Rattles?
What have you come up with?
Here’s some of mine, see if you can guess the meanings:
What kind of loot are you letting your Tier 1 players come across?
I don’t want them to be poor or OP but I want chances for them to find cool things because it’s fun to have new things and so they have a means of making progress.
Also the party only has 3 people and they aren’t particularly battle-hardened so I want them to have some extra options.
Other than the Shattered Plains, do we know anything canon about potential ancient ruins on Roahar?
Potential underground caverns/dungeons?
Buried relics?
GMing my first session of a sandbox campaign after Bridge 9 is the most fun I’ve had playing this game so far.
For anyone sticking to scripted modules, I highly recommend letting loose and seeing what the PCs get into.
The rails of Stonewalkers were really starting to suck the fun out of things as a player but this has showed me the potential peaks of real roleplay.