
Trying to Develop a Potential Horror Campaign, Advice on One of Many Potential Environments
Like the title says. What I have written here is most of my ideas for exploration options on the first two of many dungeon floors. Are these effective? Nonsense? Too harsh, too lenient? Would adding even more features be overkill or useful for someone like me that is new to the system? I would love some advice!
Note: I am also designing maps for each floor of this huge dungeon, although there are narratively more locations that exist but are practically unreachable. These maps are part of my ideas process for this project, and would be used for combat as well. I have specific rooms marked for specific plot and encounter events not listed on the image.