u/Chance1441

Fleet order layering

Fleet order layering

I'm wanting to start getting into fleet building. Love the idea of completely automated fleets once you give the coordinate attack order since they're at least mentally on par with their opponents, making fights more interesting. Anyways, to automate I'm trying to have "groups" with the overall orders made of wing commanders, each with their own 'wing' to command. Would this priority system work for the purpose?

How I think it works:
- Fleet commander gives intercept order on any enemy s/m ship on his radar. He does not order all members of the intercept wing the same order always, they can be spread out.
- groups assigned to the members of the interception group will follow their order (attack in this case) relative to the ship they are assigned to.
- In effect, this creates x ships which intercept enemies in range, each with y ships that follow them individually.
- the attack command means the cerberus wing commanders will send their buzzard fighter wings first to catch the enemy, and often time the cerberus will arrive after. This is intended, I want enemies brought out of travel drive more consistently... might test switching to 'defend' to take advantage of the cerberus's durability.

Please let me know if I am confused!

u/Chance1441 — 2 days ago