Custom Chat Question
I have a question regarding Roblox moderation policies and whether this approach could potentially violate the rules.
I'm planning to create a fully custom chat system with its own UI and disable the default Roblox chat UI entirely. The idea is that players would send messages through my custom interface, then the server would receive the message, filter it using Roblox’s official text filtering APIs (such as TextService / TextChatService filtering), and finally rebroadcast the filtered message back to clients as a server-generated message while still displaying the original player’s name.
So technically, the communication would still go through Roblox’s filtering pipeline, but the actual message rendering and chat logic would be handled manually by my own system.
A similar concept already exists in some popular games:
- Brookhaven has a “QuickChat” system where players press predefined UI buttons and the message appears in the normal chat under the player’s name.
- Games like Escape Tsunami For Brainrots and Brookhaven also allow player communication through signs or custom text systems.
My main concern is:
Would creating a fully custom chat UI/system like this be considered against Roblox ToS or moderation policies, even if ALL user-generated text is properly filtered through Roblox APIs before being shown to other players?
I’m asking because technically the default chat system is being bypassed visually, but not the filtering itself.
Has anyone here implemented something similar before, or received clarification from Roblox regarding this?