
For the record, Anita Sarkeesian's "Tropes vs Women" videos are now the absolute industry standard.
There are many people on the woke side of the discussion who will now claim how Sarkeesian was never actually that relevant and how the industry never agreed with her videos, but the facts are that her videos have shaped the AAA (and, to a somewhat lesser extent, indie) industry into the absolute slop that it is today.
Neil Druckman said that her videos were a heavy inspiration for him while developing Uncharted 4 and The Last of Us games. Dishonored director said that she's the reason Emily became a playable character in Dishonored 2, after which she said she's disappointed she's not the only playable character (That was such a mask-off moment). Tim Schaffer was also her fan and even hired her as a consultant for Psychonauts 2, as did the developers of Firewatch, who are, likewise, her fans. Anthony Burch also said that he took notes from her videos while working at Gearbox, so she also influenced Borderlands as well. Corey Cole even cancelled an interview with Jordan Owen because of his "The Sarkeesian Effect" documentary, while Joss Whedon said she's only hated because she's telling the truth. She was also giving seminars at DICE, had a TEDx conference, was invited to speak at a UN conference, and was presented with the Ambassador Award by GDC in 2014. In addition, Wil Wheaton listed her among the 100 most influential people in TIME Magazine.
EDIT: She was also at BioWare offices at one point, as well as Bungie offices.
In fact, she consulted on quite a few (mostly indie) games:
https://www.mobygames.com/person/636105/anita-sarkeesian/credits/
And she said she also anonymously consulted on many more. So yeah, she was quite a prominent voice in the industry.
And, we can absolutely see her opinions represented in modern games. Female characters that are absolutely devoid of any sexuality that could appeal to men, devs going out of their way to present an equal amount of male and female characters in combat roles, girlbosses who don't need men to save them, and will often save the men themselves. Everything she wanted the gaming industry to be is what the current gaming industry is.
Also, she explicitly rejected the notion of sexuality being empowering and said that her views aligned with the sex-negative type of feminism. She explicitly mentioned this in her criticism of Bayonetta. So, every feminist who now claims that Bayonetta is an example of a sexualized character done right should be asked the question of what they thought about Sarkeesian when she said this, and whether they say it publicly.
In fact, Liana Kerzner, a sex-positive feminist, did openly criticize Anita for this kind of argumentation, and she got attacked for it.
I haven't played Slay the Spire 2. From what I understand, it's quite a good game, but I can absolutely understand why someone wouldn't want to play it solely because of Anita's involvement. She has caused great damage to the gaming industry, and it is absolutely reasonable to avoid anything she touches for that reason.