u/CaptainBlueBeard1

▲ 7 r/wagglebeegames+4 crossposts

Hi Reddit,

I’ve gotten a lot of helpful feedback from several communities — shoutout to r/BoardgameDesign.

So a lot of work was done on improving the style, coloring, and overall readability of my game tokens.

I'm now working on the Goods cards. These are cards players can collect throughout the game, and the backgrounds use different patterns to help represent different types of goods.

I attached a quick render of the 3 different spinoffs of the same design. Curious whether the text is readable at a glance, whether the background patterns help or feel distracting, how the overall card layout feels, and whether the icons, text, and infographic elements look properly sized. Which one do you like the best?

Tokelau is a 2–6 player fast-paced strategy board game about exploration, settlement, and trade across Polynesia.

Follow the project and upcoming board game here:
https://subscribepage.io/9A1ijq

and in r/wagglebeegames

u/CaptainBlueBeard1 — 8 days ago
▲ 49 r/wagglebeegames+3 crossposts

Hey everyone,

I’m working on updated resource token art for my upcoming game Tokelau and could really use some feedback.

I put together this self-made render for testing purposes only, and I want to see how readable the tokens are at a glance.

These tokens each represent a different resource in the game, and I’m curious how recognizable they actually are without any labels.

What resource do you think each token represents? I’d love to see your guesses in the comments.

Tokelau is a 2–6 player fast-paced strategy board game of exploration, settlement, and trade across Polynesia.

Follow us for more dev logs https://subscribepage.io/9A1ijq

u/CaptainBlueBeard1 — 16 days ago