u/CaprioloOrdnas

▲ 10 r/indiegamedevforum+3 crossposts

Exploring Combat Design and Lip Sync - Untitled Project | Devlog #9

I’m currently testing lip sync implementation on the characters.

For the level design, I’m experimenting with combat rooms that allow the player to approach enemies from different angles and elevations, creating multiple paths.

I’m still not fully convinced by the dungeon. It might feel a bit empty, or maybe it’s the lighting. I’ll work on a few iterations to improve it.

If you’re curious about the previous game this is based on, you can check it out here: https://store.steampowered.com/app/3752240/Citizen_Pain/

u/CaprioloOrdnas — 2 hours ago

Exploring Combat Design and Lip Sync - Untitled Project | Devlog #9

I’m currently testing lip sync implementation on the characters.

For the level design, I’m experimenting with combat rooms that allow the player to approach enemies from different angles and elevations, creating multiple paths.

I’m still not fully convinced by the dungeon. It might feel a bit empty, or maybe it’s the lighting. I’ll work on a few iterations to improve it.

If you’re curious about the previous game this is based on, you can check it out here: https://store.steampowered.com/app/3752240/Citizen_Pain/

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u/CaprioloOrdnas — 3 hours ago