
▲ 2 r/Maya
Hi guys, I have a rigging question. I’ve got a floating 3D eyeball that I want to animate blinking, but I’m having trouble figuring out the best way to rig or move an eyelid mesh so it properly closes over the eye from top to bottom.
The rigged eyeball will also need to be imported into Unity, so I’m hoping to use a setup that works well with a Unity pipeline.
I've supplied an image to show how the eye blink animation sould be.
Many thanks.
u/CameronChungArt — 7 days ago