u/Cambur-Game-Editions

What if Westwood Studios made a Dune 2000 point-and-click adventure in 1998?
▲ 5 r/What_If_Games+1 crossposts

What if Westwood Studios made a Dune 2000 point-and-click adventure in 1998?

Not an RTS.

Not base building.

A slow, weird, atmospheric adventure game where you walk through Arrakis talking to smugglers, Mentats, mercenaries, and Harkonnen officers while trying not to die from dehydration or politics.

Imagine pre-rendered background, sarcastic dialogue like Monkey Island , and CD-quality ambient music and sound.

(Mock-up created with AI. No real game exists.)

u/Cambur-Game-Editions — 2 days ago
▲ 8 r/u_Cambur-Game-Editions+3 crossposts

Creating physical media for a game port that never happened — But, why?

A year ago I had this weird idea:

“What if Shenmue, the SEGA Dreamcast iconic game which I love, had received a Windows 98 release in an alternate gaming timeline?”.

This thought came from the fact that as a kid I did not have a Dreamcast....but, I had a computer! So, I always searched port-related rumors in magazines to keep my ilusion alive.

Well, now it’s real, sort of.

I spent the last 6 months actually finishing it as a physical artifact with my own artistic twist.

Not a game, no software included — just a full reimagined object of a release that never existed. I illustrated and designed the box, manuals, inserts, and even the CDs > inspired by Studio Ghibli aesthetics, 90s tech media, and my art style.

I only made 10 copies — never to be printed again — because every piece and box insert is crafted, assembled, hand-numbered, signed and sealed by me; and boy does it take time.

It is rewarding though, as there are many easter eggs in the content I know game collectors and Shenmue fans will appreciate.

The cover art alone is about 80-90 hours of work, and 55000 strokes. I recommend that if you have a simillar project, you spend your time there. Making a generic custom box… Well, anyone can do that today with AI.

This project was, and still is, a quite resource and time consuming. Hopefully, there are 10 passionated enthusiasts out there willing to the pay the high-end prices required to keep this alternative-gaming-timeline alive, and to materialized these 10 Shemue collectible boxes.

————

Ultimately, it's an ultra-limited fanart artifact / obsession, my biggest tribute to the original IP. When the boxes are gone, there are gone forever.

  • Do you get why it exist?
  • Does it feel like a cool reinterpretation, or just ’Meh’?

For more more photos, details and launch information —> go to cambureditions.com

▲ 6 r/What_If_Games+2 crossposts

Is It too late for a pre-rendered isometric Warhammer 40k RTS?

Why did we never get a classic pre-rendered isometric RTS Warhammer 40K game in the style of late 90s RTS games?

I love modern Warhammer games, but honestly… if someone made THIS, I’d be there from day one.

[Mock-up created with AI — not a real game or real screenshot.]

u/Cambur-Game-Editions — 3 days ago
▲ 3 r/What_If_Games+1 crossposts

The Megaman FPS that never happened, but should have

Back when NES and SNES were THE consoles, the first time I saw Doom running on PC it genuinely felt like I was looking one generation into the future. Then we got the Doom clone army of games…

One crossover I ALWAYS imagined: Mega Man X on Nintendo… as a Doom-style FPS.

Imagine a completely unhinged 1994 PC port — running through giant robot factories in pseudo-3D, the Mega Buster replacing the shotgun, MIDI techno blasting through Sound Blaster speakers, Dr. Wily logs replacing Doom terminals.

Would you have played this? Or did you have in mind of other weird Snes-Doom crossovers in the 90s.

[Mockup created with AI — not a real game or screenshot]

u/Cambur-Game-Editions — 3 days ago
▲ 2 r/What_If_Games+1 crossposts

The Mega Man FPS that never happened, but should have

https://preview.redd.it/j4as2qdn2i0h1.jpg?width=1672&format=pjpg&auto=webp&s=4e8628b7501cdd2cfaf0a73a9b04fb7d1e749319

​Back when NES and SNES were THE consoles, the first time I saw Doom running on PC it genuinely felt like I was looking one generation into the future. Then we got the Doom clone army of games…

One crossover I ALWAYS imagined: Mega Man X on Nintendo… as a Doom-style FPS.

Imagine a completely unhinged 1994 PC port — running through giant robot factories in pseudo-3D, the Mega Buster replacing the shotgun, MIDI techno blasting through Sound Blaster speakers, Dr. Wily logs replacing Doom terminals.

Would you have played this? Or did you have in mind of other weird Snes-Doom crossovers back in the day?

[Mockup created with AI — not a real game or screenshot]

reddit.com
u/Cambur-Game-Editions — 3 days ago
▲ 10 r/OldPCGames+9 crossposts

I made Shenmue PC box that never existed — looking for honest feedback

https://preview.redd.it/ylanm72gyyzg1.jpg?width=4284&format=pjpg&auto=webp&s=88869ccd74076672403116f1ec113dc916dabf54

Shenmue was never released on PC for Windows 98, but there were rumors back in the day when I was a kid without a Dreamcast (and my parents were clear: ‘No way we are getting one’). Luckily, I got to play it through a close friend; and boy was Shenmue ahead of its time!

So years later, I decided to make the box anyway -> not a game, no software. Just a physical object that reimagines what the PC release could have looked like.

Every element was designed and assembled by me, from the cover illustration, to the box inserts, CDs, and items. I only created 10 boxes.

I've been working on this for about 6 months and I'd love honest feedback from the Shenmue community, people who actually know this game.

  1. Does it feel right? What feels out of place?
  2. Do you get why it exist?

Some have told me there was no point making this. I still disagree, and I think there are others out there who would feel like I do.

If you want to see more, go to cambureditions.com. Thanks to all, in advance!

By the way, this is a fan-project. No software included.

reddit.com
u/Cambur-Game-Editions — 5 days ago