u/Calty88

ISU-Enhanced Workshop - Assasin

Let's make up Isu-Enhanced Skills for all Assasin Skills.

Shadow Assassin -> Erinyes Blessing: Assassination and Knock Out damage are increased by 50%. Automatically loot the enemy after an Assassination. CRIT damage is increased by 50%. Assassinations give 1 extra adrenaline segment bonus. For each consecutive assasination undiscovered gain +1% Crit Chance, +5% Damage, Crit Damage, Experience, Drachmae and gained resources (max 50%, max 10% for Orichalcum Missions, stackable).

Rush Assassination -> Hermes Rage: Like Rush Assasination, do 175% Assasin Damage, can be chained 5 times (7 hits with the Engraving), range increased by 30%. The first hit can teleport trought walls and other object at the cost of an extra Adrenaline Segment. If you got spot but kill all the targets the assasinations streak is not broken (no matter what only the first kill count in increasing it).

Critical Assassination -> Phonoi Irae: Deals 350% Assasin Damage and if the target survive Stun it for 10 seconds. Gain an extra adrenaline slot. If done while jumping on an enemy from above or by lauching an enemy in the void from below the dmage is increased to 400%.

Stealth Master -> Lelantos's Legacy: Sound from movements is completely removed, enemy detection range is furter reduced by 15% in every situation, assasination, knockout and out of combat damage at night is increased by 100%, that include damage done with Normal Bow Attacks while undetected (don't work on Hunter Skills and Warior Attacks and Skills).

Shadow of Nyx -> The Veil of night: You are able to move freely while being completely invisible to enemies. Looting, touching enemies, assasinating from bushes while taking an enemy in, aiming a bow and shooting normal arrows from sbushes will not break the invisibility, assasinating or attacking in the open will break it. It have 3 levels that decrease adrenaline consumption and a set engraving to remove it.

Venomous Attacks -> Circe's Teachings -> Blessing of Kronos: Apply poison to Weapons and Normal Arrows for 40 seconds, apply Poison DOT damage when the Poison Meter is full and Poison Nearby Enemies. Getting Blessing of Kronos leave Circe's Teachings Functional.

Poison Mastery -> Achlys Anger: You are immune to poison for the duration of the skill (also remove poison). Poison Buildup is increased by 100%, duration by 10 seconds and Damage by 60%. Enemy that are near you get their poison meter filled faster, the one that hit you with close range attacks have poison buildup increased by another 30%, poison duration by 3 seconds and poison damage by 25%.

Hero Strike -> Keres' Touch: A single attack that cause 200% assasin damage to the nemeies in front of you. Enemies with less than 50% health or bosses with less than 20% health are instantly killed.

Slow Time -> Kronos Time Warp: I don't really like the skill fixed on archery so... Slow down time for 15 seconds, crit chances of all attacks is increased by 20%, crit damage by 100%, Headshots performed in this time have their damage increased by 200% and any other damage is increased by 50%.

Revelation -> Divination: Tag all enemies, chests, items and hidden passages in 50 meters radius, those tags don't disappear with time but only when you go 100 meters away from them. No adrenaline cost, No Cooldown. Keep the button pressed long: The next movements of tagged enemies and the best course in range for tombs or other places is shown for 60 seconds. Cosnume 1 Adrenaline, Cooldown 60 seconds after it's weared off.

Vanish -> Veil of Hades -> Kronos Time Shift: Stun nearby enemies for 10 seconds, ir you attack one in any way the stun break for all. All enemies get DOT poison damage based on your stats +200% for the duration of the stun. Enemies that reach 0 life are knocked out and not killed. 3 Levels that reduce cooldown by 25-50-75%. Kronos Time Shift remain fuctional when obtained and is triggered by a l2 seconds press**.**

Call to Arms -> Army Commander -> Kronos's Punishment: Call all your liutenants in battl for 45 seconds. Cooldown is doubled compared to Call to Arms. Kronos's Punishment: Remain unchanged and is triggered by a longer press. It have 3 levels, the second increase it's range and decrease CD by 30%, the third let you use it trought obstacle and walls at the cost of an extra adrenaline slot and and a doubled CD (taking in consideration the previous reduction).

Death Veil -> Displacing Death Veil: ISU Powers displace the assasinated bodies to a nearby, marked, secure zone where they will be not detected by enemies. Killing confirmations and looting are done automatically in the moment of killing, the dead bodies can be used to make traps, by pressing L3\R3 you insert Fire\Poison in them, then you can move bodies in place and when an enemy go check it the trap trigger. Special NPC bodies won't disappear after that. Double tapping the skill button while performing it will not displace the body if you want it immediatly available.

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u/Calty88 — 2 days ago

How to break a mission and then fix it

I'm reporting this just in case this happen to someone else.

I was in Korinth and mistakingly got a mission to sink a merchant ship, it was near so i did it and going back i found an immoble ship, even if i got near they did nothing so i decided to jump of my ship, climb it and take off the enemies by fight... after doing so i got aware of another character on the ship... KLEIO!

It was the ship for the mission "Follow That Boat" and i just wiped the crew... well, better like it, the ship will not go away and i will have a more easy life, right?

WRONG!

I finishes the other mission i hade, was so stupd to save on all manual saves and then go back for this mission just to find out that no matter what i did the ship won't only stay here but would also SINK IMMEDIATLY for any attack i did.

That would not be an issue if you don't want to get all liutenant LIKE ME, so i tought i got screwed and i'd have to go back on the "last chapter" save, after the syposyum in Attika.

I made some more try and in the last one i got on Kleio ship again by swimming but she was gone, i used the fast travel to go back to the Adrestia and she was here, the cuscene started and everything got fixed.

So i fastily saved and not i'm crlear... and you too, now you know how to handle this if it happen to you.

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u/Calty88 — 2 days ago

ISU-Enhanced Workshop - Warrior

Let's make up Isu-Enhanced Skills for all Hunter Skills.

Bull Rush -> Ares Bull Charge: Nothing to really change about this, i'll just make aiming a bit better.

Fury of the Bloodline -> Divine Bloodline: Support Skill, Heal all wounds, remove Fire and Poison, Fully Restore ALL Adrenaline Segment, reduce incoming damage by 50% for 30 seconds and decrease all skill cooldowns by 25%. Colldown 180 Seconds PLUS the cooldown removed from all other skills. While the skill is in Cooldown Fury of the Bloodline will be acctive.

Second Wind -> Ares's Last Breath: I'll add a 20% Heal effect on use.

Ring of Chaos -> Wrath of Ares: I HATE this skill, 14 seconds are forever for me so... Work like Ring of Chaos but add 25% Warrior Damage for each enemy inside the area of effect (that remain unchanged and depend on skill level). Also add Poison or Fire if you have a Weapon\Bow imbued with it (weapon first, bow after), if not it will add depending on Left Weapon Damage (Poison for Assasin, Fire for Warrior and +100% Crit Damage for Hunter).

Spartan Kick -> THIS IS SPARTA!: Same as Spartan Kick, do 400% Warrior Damage, it have a range of 5 meter in a fan area in front of you, If you don't hit a target you stomp the ground instead hitting a circle area of 3 meters around you. Knocked up targets have a chance to increase their rank by 1 (From Common to Rare and so), Legenary (Excellent) have a chance of getting better skills.

Weapons Master -> Ares Training: You Gain a third Warrior\Assasin Wheel. You can equip an extra weapon, only two of the same type (Dagger-Sword, Staff-Spear, Axe-Mace), all engravings of the three weapons are used and effect all weapons (exept for Fire and poison addon). Using a combo that use all three weapons increase warrior and critial damage by 100% and all critical chance by 20%. Leave Weapon Master functional.

Gear Master -> Athena Teachings: You can swap your Loadouts without having to go in invetnory. You can set a sixth SET as a SPECIAL "unusable" loadout, the engravings are not used but the Set Bonus is added to all other Loadouts. Gain +30% to Armor, Health and All Resistence. You have +10% Chance of nullifying any incoming damage (if Fire or Poison DOT damage is nullified the Fire\Poison is removed). Leave Gear Master functional.

Battlecry of Ares - Ares Madness: Three levels that unlock the other skills (cannot use ISU-Enhanced ones, only the normal ones).

Charged Heavy Attack -> ISU-Enhanced Strike: Knok enemy away, break their guard and if they have a shield break the shield rendering it unusable. Attack is increased to 200%, Charge Duration is reduced by 35%.

Shield Breaker -> Shield of the Gods: Steal up to 4 of the better shields Shield from enemies in 30 meters radius, they fload around you parrying attacks and damaging enemis that hit them for 60 seconds. Casting the skills again don't cost adrenaline and will throw the shields damaging everything in they line for 300% warrior damage. Cooldown 90 seconds after finishing it (the skill use continue for all his 60 sseconds even if the shieldsare released).

Flaming Attacks -> Prometheus: Apply fire to Weapons and Normal Arrows for 40 seconds, apply Fire DOT damage when the Burn Meter is full and Burn Nearby Enemies.

Fire Mastery -> Estia Embrace: You are immune to fire for the duration of the skill (also remove burn). Fire Buildup is increased by 100%, duration by 10 seconds and Damage by 60%. Enemy that are near you get their burn meter filled faster, the one that hit you with close range attacks have fire buildup increased by another 30%, burn duration by 3 seconds and fire damage by 25%.

Overpower Attacks -> Wrath of the Gods: Press Warrior Wheel Skill Button + Light Attack + Heavy Attack to Use. Need 8 Adrenaline Segments, use them all to kill all enemies in 15 meters radius wihout fail.

If used agains a boss you lose 3 levels and all equiped loadouts are downed to you new level (you have to re-upgrade them). The skill have a cooldown of 4 in-game hours or 48 Real Hours, witch come first. Leave Overpower Attacks functional.

This last one is fundamentally a skill for those players that really can beat Minotaurs and similar cause they really suck at fighting.

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u/Calty88 — 5 days ago

Yesterday i was so happy to have my game fully working that i played. like, 5-6 hours, today i start playing and get hit by this message:

>Error at hooking API "LdrFindResource_U"
Dumping first 32 bytes:
48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 48 57
41 56 41 57 48 83 EC 30 65 48 8B 04 25 60 00 00

No matter what i do i't won't start, integrity check, uninstall and fresh install, starting from Menu, Steam, Ubisoft Connect, nothing, no way to play.

Origins have the same exact problem, i tryed and other Steam Games work.

Anyone else having this problem or being unable to start the game?

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u/Calty88 — 7 days ago

Let's make up Isu-Enhanced Skills for all hunter Skills.

Sixth Sence -> Divine Precognition: When a far enemy is about to spot you it will activate automatically and give you time to hide. Leave Sixth Sence functional, increased to 10 seconds and 250% Damage.

Arrow Master -> ISU Arrow Master: Imbue all your arrow with ISU Power, Isu warrior hit have thei ISU Power Sealed for 5 Seconds. Special Arrows can be used.

Beast Master -> Artemis Garden: Can save up to 4 Tamed animals, you can summon 2 or more depending on level (has 3 levels), those can be 1 alpha and 3 underlings of same race or 4 random one. Each level increase Life and attack by 10%. Killed Animals go back on the Save Space and cannot be recalled for 5 minutes.

Spread Shot -> War God Bow Strike: Break enemy shield, have +30% armor penetration and add Stun. Prevent enemies hit to go on rage or use Isu Powers for 10 seconds.

Multi Shot -> Apollo's Shining Arrows: Hit up to 8 enemies Arrow for massive (400$) Hunter Damage with increased Poison and Fire Buildup (+200%) and 100% extra critical damage. Special Arrows can be used.

Rain of Destruction -> Might of Artemis: I'll increase the radius to 5 meters.

Predator Shot -> Sphinx Gaze: Like Predator Shot but the enemy hit with it get confused an attck ally for 30 seconds. Special arrow can be used but do not Paralyze\Poison\Burn the direct target, they can still affect nearby enemies.

Devastating Shot -> Artemis's Trickery: Nothing to say here.

Rapid Fire: Hyppolitus Devotion: Rapidly shots arrot to enemies, every consecutive hit will increase crict chace by 10%, damage and critical damage by 20% and heal the player for 5% of the damage done. Special arrows can be used.

Archery Master -> Artemis Teachings: Special Arrows have a 20% of not being consumed (stack with engaving), get an extra 25% of an adrenaline segment with Hunter Skills and stop time while aiming the first arrow while midair, slowing it down after that.

Ghost Arrow of Artemis -> Enchanted Arrow of Artemis: Same as Ghost Arrow but can hit any target you can interact with, Supply, Chests and civils too.

Overpowrer Bow Strike -> Rage of Apollo: Consume all your adreanline to hit all enemis in range for massive damage (1500% hunter Damage + 200% for each extra segment, stunning them, breaking all their shields, setting them on fire with +200% Fire Damage and extra +200% extra Crit Fire Damage and double fire duration (min 4 segments, can be affected by engravings but the removed segment count toward the damage increasing the bonus to 1000%). After that increase All Adrenaline Gains by 100% for 60 seconds. Cooldown 120 Seconds (you can use Overpower Bow Strike in that time).

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u/Calty88 — 7 days ago

The Sheetes are HERE: https://www.reddit.com/r/AssassinsCreedOdyssey/comments/1t55a6j/comment/oka8ckg/?context=3

To use them unite the 3 posts below it in line and finally one of the three hash that correspond to the correct document you want.

There is no way around it cause any other way of posting the links remove the post or hide it for anyone that is not the original poster.

WARNING: Do NOT try to follow this on your first run, you need a decent understanding of the game before that and it's better done when you are fully equipped with Sets and Skills.

Here ODS Sheets with all unique liutenants in the game place where to find them, deeper instruction, legend and tips, it's for OpenOffice but can be opened by most readers of this kind.

All the Lists are in italian cause i play the game in that lenguage and don't know the English names for most characters, legend, tips and something else is in english to help.

All Unique Liutenants, Single Name Mercenaries and Highest Rarity Faction Liutenants are needed for a Perfect run along saving all 4 Family Member (Killing Nikolaos and getting Aristao instead is considered a Fluke cause you will not be able to get special scenes on the Adrestia that need the whole family, this is NOT a matter of choices).

Feel free to ask question on everything you don't understand and to make traductions in other lenguages, if you give me links i'll add them to this post.

The "AC Odyssey Ultimate Liutenants List" file consist in:

Start Sheet to be used for each run to track every liutenant you got (Run XX) (All are needed for a perfect run, Store liutenants too, but you can remove what you miss).

Specials list with all the Unique and Faction Liutenants and where to find them plus Deep Guides for some of them.

Repeat of the Start Sheet and Special List to have clear slates for a fast start in new runs.

Legend to understand better the colors, letters, skills and the lists in general.

Tips to recruit liutenants and for other things.

The most elusive liutenant on the entire game, getting him at this rarity is simply insane (it's needed for an "Absolute Perfect Run", the RARE is needed for a "Perfect Run")

https://i.ibb.co/GSh5G5s/Light-Soldier-Archer.jpg

The "AC Odyssey Ultimate Liutenants Names" contain all Nation Leaders and Mercenary Names And Nicknames, with Unique (UUU) and Rare (URU) ones pointed out for a more easy search (a perfect run need ALL the Unique, an ABSOULTE PERFECT RUN need ALL Unique and Rare and one instance for ALL Names and Nicknames for Nation Leaders).

The "AC Odyssey Ultimate Liutenants Sample" is the list from my 13th Run and my first ABSOLUTE PERFECT RUN, just to let you see what can happen if you really devote to it. I found the last Unique Named Mercenary after near 400 hours.

THE SHEETS ARE HERE: https://www.reddit.com/r/AssassinsCreedOdyssey/comments/1t55a6j/comment/oka8ckg/?context=3

To use them unite the 3 posts below it in line and finally one of the three hash that correspond to the correct document you want.

There is no way around it cause any other way of posting the links remove the post or hide it for anyone that is not the original poster.

u/Calty88 — 8 days ago

What would you change on the Assassin Skills in the game?

And what Assasin Skills would you like to implement?

Blessing of Kronos: I find it a bit meh, i'll add the "Venomous Attacks" and "Poison Mastery" skill to it.

Slow Time: Increase it to 5-10-15 seconds and "Kronos Time Warp to a starting of 10 for a total of 22.5 possible seconds.

Vanish: I decrease the CD by 25-50-66% depending on level.

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For the skill to add.

Chain Assasination: As you guessed i'm importing good things from Origins, after an Assasination the time slow down for 3 seconds and you can assasinate another target in range, the 2nd and 3d level of the skill let you do 175-250% Assasin damage if you used Critical Assasination.

Shadow Walk: You can merge with shadows effectively becoming invisible, second level let you move to a nerby shadow, level three let you teleport to a greater distance and ISU-Enhanced Version let you pull an enemy in the shadows and assasinate it for 200% Assasin Damage or 400% Critical Assasination Damage also completely hiding his body.

The Creed: Let you summon 2-3-4 of your liutenants for 30-45-60 seconds.

Tool Bearer: You have access to Pebbles to disctract enemies without setting things on fire with torches and Sleeping Dart, Venomous Dart and Fire Bombs depending on Levels. You can select them Keeping L1\LB Button pressed an pressing the right arrow, then pressing right to scroll trought the 4.

At this point you have Up Ikaros, L1 Up Loadout Change, Down Whistle, Down Log Call Phobos, L1 Down Change Warrior Wheel, L2 Down Change Hunter Wheel, Left Change Arrows, L2 Left Swap Bows, Right Swap Weapons, Right Long Torch, L1 Right Tols, Right with tools selected to swap them... seem complicated but it's actually quite simple one you get used to it and let you do a lot of things with fet dedicated buttons.

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u/Calty88 — 11 days ago

What would you change on the Warrior Skills in the game?

And what Warrior Skills would youu like to implement?

Ares Madness, i give it a second form where you can also use Warrior Skills.

Men at Arms level 3 that give you a Third Warrior\Assasin Wheel and a second Hunter Wheel.

----------------------------------------------------------------------

I have a lot of skills to add.

Loadout Switch: A skill that let you switch trought the 5 preset loadouts without having to go in inventory, probably by pressing the LB\L1 Button and Up (Down will change the Warrior Ability Wheel, Right will have an use later).

Weapons Lover: Equip 3 Weapons, max 2 of the same type\class (Dagger-Sword, Staff-Lance, Axe-Mace) and 1 of any other class.

Shield Bearer: You can equip a shield (with a whole lot of new shield for that), you equip them in place of a weapon with different types and with Bucklers that can be added to the forearm and surpass the remove weapon limitation effectively granting you an extra equip slot.

Shield Bash: Charge with your shield and amage the enemies in front of you giving them both knockback and stun that increase with skill level.

Shield Swipe: Swipe your shield for little damage and a knockback and stun effect in an arc around you (wider area, shoret reach).

Shield Throw: Throw your shield with Isu-Powered strenght to deal massive damage and add a knockbak and stun effect. You have to go recover your shield before being able to use it again (it will return automatically when you go out of battle). Bucklers do less damage but bounce back in place directly and have a -25% cooldown on the skill.

Shockwave: Combine Level 3 "Leap of Faith" and Level 3 "Ring of Chaos" to create a massive shockwave that hit an area 2 time bigger for both damage combined and increase both knockback and stun effects while also adding fire\poison if the weapons are enchanted with them in any way. Can only be used by jumping down or by combining it with Kronos Time Shift.

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u/Calty88 — 14 days ago

This is starting to get concerning, now downs are becoming more and more common and i don't remember one on Tuesday for a long time, i fear that soon we will see cut content on our beloved games (if not the whole game at a whole, knowing Ubisoft).

I say it, i'm searching alternative to continue playing in the wrost case scenario cause now i clearly understand that having bought the game for Epic, Steam, Xbox and Playstation can NOT be enought.

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u/Calty88 — 16 days ago

Forgot that, last day to get Tityos's Fury from the Oikos for 100 Orichalcum.

For Warrior is a MUST cause it have an engraving that increase the duration of "Battlecry of Ares" making it even more useful.

Remember that it will NOT work with Ares Madness.

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u/Calty88 — 17 days ago