ISU-Enhanced Workshop - Assasin
Let's make up Isu-Enhanced Skills for all Assasin Skills.
Shadow Assassin -> Erinyes Blessing: Assassination and Knock Out damage are increased by 50%. Automatically loot the enemy after an Assassination. CRIT damage is increased by 50%. Assassinations give 1 extra adrenaline segment bonus. For each consecutive assasination undiscovered gain +1% Crit Chance, +5% Damage, Crit Damage, Experience, Drachmae and gained resources (max 50%, max 10% for Orichalcum Missions, stackable).
Rush Assassination -> Hermes Rage: Like Rush Assasination, do 175% Assasin Damage, can be chained 5 times (7 hits with the Engraving), range increased by 30%. The first hit can teleport trought walls and other object at the cost of an extra Adrenaline Segment. If you got spot but kill all the targets the assasinations streak is not broken (no matter what only the first kill count in increasing it).
Critical Assassination -> Phonoi Irae: Deals 350% Assasin Damage and if the target survive Stun it for 10 seconds. Gain an extra adrenaline slot. If done while jumping on an enemy from above or by lauching an enemy in the void from below the dmage is increased to 400%.
Stealth Master -> Lelantos's Legacy: Sound from movements is completely removed, enemy detection range is furter reduced by 15% in every situation, assasination, knockout and out of combat damage at night is increased by 100%, that include damage done with Normal Bow Attacks while undetected (don't work on Hunter Skills and Warior Attacks and Skills).
Shadow of Nyx -> The Veil of night: You are able to move freely while being completely invisible to enemies. Looting, touching enemies, assasinating from bushes while taking an enemy in, aiming a bow and shooting normal arrows from sbushes will not break the invisibility, assasinating or attacking in the open will break it. It have 3 levels that decrease adrenaline consumption and a set engraving to remove it.
Venomous Attacks -> Circe's Teachings -> Blessing of Kronos: Apply poison to Weapons and Normal Arrows for 40 seconds, apply Poison DOT damage when the Poison Meter is full and Poison Nearby Enemies. Getting Blessing of Kronos leave Circe's Teachings Functional.
Poison Mastery -> Achlys Anger: You are immune to poison for the duration of the skill (also remove poison). Poison Buildup is increased by 100%, duration by 10 seconds and Damage by 60%. Enemy that are near you get their poison meter filled faster, the one that hit you with close range attacks have poison buildup increased by another 30%, poison duration by 3 seconds and poison damage by 25%.
Hero Strike -> Keres' Touch: A single attack that cause 200% assasin damage to the nemeies in front of you. Enemies with less than 50% health or bosses with less than 20% health are instantly killed.
Slow Time -> Kronos Time Warp: I don't really like the skill fixed on archery so... Slow down time for 15 seconds, crit chances of all attacks is increased by 20%, crit damage by 100%, Headshots performed in this time have their damage increased by 200% and any other damage is increased by 50%.
Revelation -> Divination: Tag all enemies, chests, items and hidden passages in 50 meters radius, those tags don't disappear with time but only when you go 100 meters away from them. No adrenaline cost, No Cooldown. Keep the button pressed long: The next movements of tagged enemies and the best course in range for tombs or other places is shown for 60 seconds. Cosnume 1 Adrenaline, Cooldown 60 seconds after it's weared off.
Vanish -> Veil of Hades -> Kronos Time Shift: Stun nearby enemies for 10 seconds, ir you attack one in any way the stun break for all. All enemies get DOT poison damage based on your stats +200% for the duration of the stun. Enemies that reach 0 life are knocked out and not killed. 3 Levels that reduce cooldown by 25-50-75%. Kronos Time Shift remain fuctional when obtained and is triggered by a l2 seconds press**.**
Call to Arms -> Army Commander -> Kronos's Punishment: Call all your liutenants in battl for 45 seconds. Cooldown is doubled compared to Call to Arms. Kronos's Punishment: Remain unchanged and is triggered by a longer press. It have 3 levels, the second increase it's range and decrease CD by 30%, the third let you use it trought obstacle and walls at the cost of an extra adrenaline slot and and a doubled CD (taking in consideration the previous reduction).
Death Veil -> Displacing Death Veil: ISU Powers displace the assasinated bodies to a nearby, marked, secure zone where they will be not detected by enemies. Killing confirmations and looting are done automatically in the moment of killing, the dead bodies can be used to make traps, by pressing L3\R3 you insert Fire\Poison in them, then you can move bodies in place and when an enemy go check it the trap trigger. Special NPC bodies won't disappear after that. Double tapping the skill button while performing it will not displace the body if you want it immediatly available.