u/Calm_Product9744

I am currently in the middle of my first campaign and I have an idea for a "questline" that is going to take the players to many different locations to investigate some strange happenings. My idea essentially will be that they will be given a quest to investigate for and find rifts to the elemtal planes randomly opening up. I plan to randomly give my players 1-2 rumors each that they have heard before that potentially could be linked to what they want to investigate. I am seeking advice on this as I am not sure the smoothest way to go about this while respecting player agency. Any and all advice on this is apricated. Thanks ya'll!

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u/Calm_Product9744 — 13 days ago