
0:00 matchmaking
0:32 wolf maiden
07:37 snake doc
10:33 extra doc mechs
// Wolf Maiden [soaring spin, meridian]
Enter blood mist to become a wolf for speed boost but lose hp overtime and can only steer left and right. Avoid running into teammates unless you hate them (apply vuln debuff = take more damage)
- team gets slow movement debuff and have to dodge waves of fast projectiles, hit blood moons for team heals (don't hit all at once lol); players can do wolf transformation for the speed to dodge or soaring spin 95% of mech casting to avoid debuff
- dodge and kill small wolf that charges [yellow line] at a random player to deal vuln debuff
- marked player [gold circle] move from team and get jumped by boss, team to deflect following red circle to save player (similar to puppeteer) but bugged?
- targeted players (red droplet icon above head) to move to edge of field to spawn blood mist (similar to dao lord)
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// Snake Doctor [flute, golden body]
- 3 marked players [gold circles] will explode so spread out and don't OVERLAP (like murong barrels ^_^)
- avoid all gold attacks (rectangles + marked players to do same thing as mech 1)
- avoid flower shape attack (red then gold) + avoid gold rects
- 2 pairs of players to enter separate fire zones to share poison damage and kill snake, healer stays middle to heal and flute
- flute to lure 4 small snakes and kill them for poison pool (similar to tian's 3 desert warriors)
- flute to lure large ice snake to poison pool to shrink and weaken it for the kill (similar to throwing rats for dao lord)
Ref guide video: https://youtu.be/2cMzl_y0XLI?si=G8G5A7R-D7TwdZ84