[VR Native] Detailed Central City Driving Sandbox Game
The game would be natively VR which the VR scene currently lacks (Originally made for VR driving game). It would be centered around driving in a Hyper-Dense Urban City (specifically the central part), however there would be coasts of the city.
1. Driving Mechanics:
Gears
There would be 2 gear modes, automatic & manual. Manual would require you to shift the gears by hand, and automatic would do it for you.
Steering Wheel
The cars steering wheel would turn for 1080 degrees (approx. 3 turns to left/right).
Whilst holding the steering wheel: left joystick up would turn on/off the lights
Holding (touching with a free hand) the central part of a steering wheel would honk
Driving
Left trigger would: Break (manual), Reverse (automatic)
Right trigger would: Accelerate
Dashboard
There would be an emergency button (aesthetics as for now, I can't find an actual function for it in game without making it extremely complex)
Interactive radio panel
2. Environment:
Game would be set in a hyper dense urban city (e.g. a city like Brooklyn, NYC etc.), with other [Non-Playable cars and civilians] to get a feeling that the city is in fact alive.
Toggle-able police and laws would be in another mode (Pt. 3.1)
3. Modes
Realistic: Realistic mode would contain police, that will chase after you if you break one of the in-mode exclusive laws, as speed limits, signs, and so on.
Relax/Sandbox: No restriction, drive how you like, pass the NPC's, go on a spree, do whatever you like.
Race: Pre-set races with different cars and surroundings, there will be different categories like e.g. with NPC's, without NPC's, coast, central city and suchlike.
4. Cars
Variety of cars (no need for licenses and real life logos; could use similar looking logotypes and names). Different cars have different statistics: Max speed, acceleration, built for dissimilar roads (offroad, city, ...)