u/CalDHar

This specific devlog had him reworking the movement of one of the enemies to become more fun to control and play. Very fast, slippery controls with a rope to swing around objects. I believe other characters/enemies were a fast projectile shooter that moved via knockback.

The game was an almost top-down bullet hell similar to brotato but you don't have a character, instead taking control of enemies.

reddit.com
u/CalDHar — 11 days ago