u/Business_Tax_2284

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Hi, I'm a bit of a blender beginner and am working on a project involving a very dark scene with some moonlight streaming in through the slats on a door. I can see the light on the default material as it is very light colored, nearly fully white. But this light doesn’t show up in the slightest on the dark textured floor. I haven't done anything to the default light settings ( using EEVEE), using a blue colored sun to light the scene, and am using only a image texture on the floor. I would like a solution that keeps the light around it's current light level as I realize cranking it up a ton would solve this but I want to keep the sun around it's current, darker, level. Is there anything I can do in the material settings for the floor? Haven't altered anything with it besides turning roughness and IOR down.

Any help is appreciated I really dont know much about lighting in blender,

Thanks!

u/Business_Tax_2284 — 7 days ago