u/BulkyBad7880

▲ 15 r/gamedev

Hey everyone,

I'm 26, software engineer with a degree in the field. I've been coding for years but lately I realized I don't want to just build apps, I want to make worlds.

I recently watched some early footage of Arc Raiders and something clicked. That feeling of stepping into an environment and just... exploring it, that's what I want to create. The atmosphere, the details, the way a world tells a story before anyone says a word.

I'm not drawn to the backend side of game dev (even though I know it matters). My passion is clearly on the visual side, environment design, world building, the feel of a space.

I know I can't do everything alone, and I'm not trying to. I just want to find my lane and go deep.

A few things I'd love your input on:

  • What's the right path for someone focused on environment/world design?
  • What skills should I learn first?
  • What tools are actually used in the industry?
  • How do I build a portfolio from zero?

Any advice from people who've been through this would mean a lot. Thanks.

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u/BulkyBad7880 — 9 days ago