
No clue what Gusion has to do with having no luck tho

No clue what Gusion has to do with having no luck tho
Haven't played Mobile Legends in a long time but I thought juggling his balls around which skipped a portion of his dash skill's cooldown was a neat concept. But it did feel clunky and probably needs some streamlining, maybe reduced early game CD. He for sure needs a more useful ultimate, current one barely helps. Do you guys think a skill overhaul is necessary?
He comes off as the choice for if you want to play Layla but fine with sacrificing DPS and poke for better mobility and repositioning when caught out. He can probably 1v1 a couple of heroes that other marksmen couldn't by simply being able to dodge aimed attacks repeatedly.
Infantry rush then/or spamming Crycopters gets old pretty fast, even with going for 0 units lost. I have don't plan on ever playing PvP either.
This is the first time I've paid attention to the actual strategy part of RTS games after having played quite a few as a kid, and it's really different from what I expected. I figured you would get into a couple skirmishes between lower tier units while upgrading to higher tiers. I guess it makes sense that there's not much strategy to use when going against AI other than just cheesing them with their predetermined behavior?
Because everytime I give the enemy AI a chance to build up I would end up getting smoked, so I pretty much can't have battles that aren't just one single fight for who can secure critical mass.
So any strategy to make gameplay more interesting? I want to do this sort of commando-style gameplay: building a small force for engagement in each tier just to disrupt the enemy and buy myself time without really having the chance of actually taking down their entire base. Even use Prospectors to build actual command posts closer to the enemy where I can use the surplus credits to build defenses and the reinforcements to rescue those in the front or back lines and preserve them.
I wonder if anyone does this in Skirmish mode and has some advice to give.
This way I actually get to see all the various units of the game in combat instead of just murking everything with Peacekeepers, Javelins, and the occasional Cryocopters before the enemy can even show me anything new, or getting completely destroyed myself.
So any other ideas? Base expansion while having to fend off the enemy? 1v2s or more? Perhaps even escorting co-commanders into battles?