u/BoscoBread

Hi everyone!
This is a new post about this topic, I've deleted the previous one because I've come up with a solution and wanted to suggest it in the main post instead that in the answers and edits.

I was reflecting on the utility of the random race choice.

Consider it in top ladder games. It creates problems in the first minute build orders for the opponent because they don't know what they are against until they reach the opponent's base with a scout.

SOLUTION: once in the game, show the choice to the opponent, keeping the randomness of the choice, but removing the additional (and imo unnecessary) hiding of a key information that influences the first minute of the game.

It would keep the players free to choose random, while not forcing the opponent to gamble/guess/scout when not necessary. It's a game about hidden information, but this imo is just too much of it.

What are your thoughts about this?
Serious and respectful answers are welcomed, thanks!

reddit.com
u/BoscoBread — 12 days ago

Hi everyone!

I was wondering why the game provides the "Random" choice when choosing a race.

It creates problems in the first minute build orders for the opponent, while on the other side you can still choose "randomly" by randomizing by your self 3 numbers (take a d6 dice for example) and choose that race that come out from the process.

What would happen if Blizzard removed this feature and let players know which race their opponent chose and prepare accordingly without practically gambling the first minute or being forced to scout when maybe they wouldn't need to?

What are your ideas?

reddit.com
u/BoscoBread — 13 days ago