u/Borkomora

Infernal Pledge affecting pvp against other warlocks is awful design. 40% less damage against a build that already doesn’t get any love, with zero way of knowing they have it.

40%. With zero tell-tale. That’s absurd. No other class just shuts down nearly half the damage of another class for free. At a MINIMUM, if you’re in demon form and looking at a warlock with infernal pledge, there should be some very conspicuous aura or something that gives it away so you can remain human form and fight with 1 less skill slot as opposed to just straight up losing the fight because of a 40% nerf.

Or it should only apply to the actual demon attacks, melee claws and dark bolt.

Or just remove the pvp interaction entirely, would be better IMO.

reddit.com
u/Borkomora — 3 days ago

Random rant, goblin caves is an auditory nightmare and I can't stand playing on it. Every 15 seconds it rumbles for 7 seconds starting at halfway through the game.

I feel like once or twice a minute tops would be sufficient, and what is the sense of urgency with 8 minutes left in the game? Idk i just hate it lol

reddit.com
u/Borkomora — 6 days ago

You get your 3 shards and then they are all consumed to provide a whopping +2 damage on exactly 1 melee attack because the perk deals “dark true magic damage”, instead of boosting your Dark Reflection or BoC or Dark Bolt. True magic damage should be its own elemental type imo, which would make shadow touch marginally useful on more warlock builds.

reddit.com
u/Borkomora — 11 days ago