
SMITE 2LDR | Open Beta 35 Patch Preview
Titan Talk today showcased the content for Open Beta 35 launching next Tuesday, including the latest God port and Aspect in Ah Puch and the start of a new Event tied to a Bellona Saga and several upcoming Travelers. PTS is live and contains all of changes for this balance patch (13 Items and Gods), which will be shown in full on Friday’s show.
(Going to be experimenting a bit with the post format by including clips from the stream instead of just screenshots. If you frequent these posts and prefer them one way or the other please let me know!)
Upcoming Gods & Aspect
New God - Ah Puch (Available May 19th)
Ah Puch deals Magical Damage with pure INT Scaling.
- Corpses can be picked up faster when tossing them into walls or onto self.
- You no longer have to move off and then back onto a Corpse to pick it up.
- Empty The Crypts’ (ULT) wraiths can no longer be body blocked but more are spawned and deal ticking damage.
- Ah Puch’s next 3 Basic ATKs will each fire a Corpse after casting his ULT.
New Aspect - Aspect of the Death March (Available May 22nd)
Ah Puch’s Aspect still revolves around picking up Corpses, his 2nd Ability being replaced with one that uses them as ammo to debuff enemies.
- Each decaying Corpse you walk over reduces the CD of Fleeting Breath (3) instead of the CD of Corpse Explosion (2).
- Corpse Explosion (2) becomes Wraith Call, which Haunts enemy gods dealing bonus damage and significantly debuffing targets on ability hits.
- Using Wraith Call fires a Wraith forwards, dealing a DoT over 5s and inflicting a Haunted debuff on enemies.
- If Ah Puch hits a Haunted enemy, a zombie spawns, charging at them to deal damage (scaling with 1% of Ah Puch’s Max HP) and further debuffing them.
- Haunted enemies deal 10% less damage to Ah Puch and the additional debuff stacks up to 5 times, each reducing their STR, INT, and Protections.
- Empty The Crypts (ULT) deals less damage per tick but Slows Haunted enemy gods inside the field.
https://reddit.com/link/1tc8zv1/video/yqi0nqefay0h1/player
New God - Horus (Available June 2nd / Early Testing on PTS)
Horus launches with OB36 but will be available early this PTS cycle with his +1’s.
- Horus’ model is still WIP and will appear a lot brighter than intended.
- Heal from Protector’s Surge (3) is boosted with each stack of Resolute (Passive) without consuming the stacks.
- To The Skies (ULT) now has Horus land earlier than his allies.
New Content
New Ascension Pass - Ah Puch
https://reddit.com/link/1tc8zv1/video/lnnx5ipday0h1/player
New Event - The Dawn of the Darkstar Empire
This is the next big Event with content releasing every patch until ~OB39.
- Event Details
- Contains 1 Reward Saga, 2 Reward Travelers, and 10 Travelers.
- Each Traveler gives a Battle Banner upon purchase, unlocking additional Event rewards, with the final reward being the Darkstar Bellona Saga at 10 Battle Banners.
- A Buy All bundle priced at 8,000 Diamonds is available, unlocking all Travelers as they release and giving early access to the Darkstar Bellona Saga.
- 2 Battle Banners are available from the newly refreshed Wandering Path track.
- Event Rewards
- Darkstar Announcer Pack - 1 Battle Banner
- Morgan Le Fay Traveler - 3 Battle Banners
- Dawn of the Darkstar Card FX - 4 Battle Banners
- Khepri Traveler - 6 Battle Banners
- Stealth Drone Ward Skin - 8 Battle Banners
- Darkstar Bellona Saga - 10 Battle Banners
- Commander Title - 10 Battle Banners
- Event Travelers
- Striking Archon Ishtar
- Chiron (Classic)
- Vulcan (Classic)
- Nut (Premium)
- Hua Mulan (Premium)
- Ne Zha (Classic)
- Discordia (Premium)
- Bastet (Premium)
- Geb (Classic)
- The Morrigan (Classic)
New Saga - The Darkstar Saga
Requires 10 Battle Banners to unlock, giving Interstellar Empyrean Bellona & 20 Levels of 2x Coins. Unlocked early with Buy All bundle.
- Page 1
- Interstellar Empyrean (Free)
- Darkstar Saga VXG Emote (Free)
- Page 2
- Outerworld Invader (1,000 Coins)
- Page 3
- Galactic Commander (1,000 Coins)
- Page 4
- Interstellar Empyrean - Burning Conquest (750 Coins)
- Interstellar Empyrean - Bloody Wrath (750 Coins)
- Interstellar Empyrean - Phantom Blade (750 Coins)
- Interstellar Empyrean - Emerald Reaver (750 Coins)
- Interstellar Dimension Recall Skin (150 Coins)
- Interstellar Rift Kill Effect (150 Coins)
- Empyrean Title (150 Coins)
- Darkstar’s Banner Badge (150 Coins)
- Page 5
- Outerworld Invader - Burning Conquest (1,000 Coins)
- Outerworld Invader - Bloody Wrath (1,000 Coins)
- Outerworld Invader - Phantom Blade (1,000 Coins)
- Outerworld Invader - Emerald Reaver (1,000 Coins)
- Burning Conquest Recall Skin (150 Coins)
- Bloody Wrath Recall Skin (150 Coins)
- Phantom Blade Recall Skin (150 Coins)
- Emerald Reaver Recall Skin (150 Coins)
- Page 6
- Galactic Commander - Burning Conquest (1,000 Coins)
- Galactic Commander - Bloody Wrath (1,000 Coins)
- Galactic Commander - Phantom Blade (1,000 Coins)
- Galactic Commander - Emerald Reaver (1,000 Coins)
- Burning Conquest Kill Effect (150 Coins)
- Bloody Wrath Kill Effect (150 Coins)
- Phantom Blade Kill Effect (150 Coins)
- Emerald Reaver Kill Effect (150 Coins)
https://reddit.com/link/1tc8zv1/video/dfal6dbcay0h1/player
New Reward Traveler - Dusk Glimmer Morgan Le Fay
Requires 3 Battle Banners to unlock, giving Dusk Glimmer Morgan Le Fay and 5 Levels of 2x Coins. Unlocked early with Buy All Bundle.
- Dusk Glimmer Title (200 Coins)
- Classic Cutesy Chest (600 Coins)
- Arcane Mark Badge (600 Coins)
https://reddit.com/link/1tc8zv1/video/lmrz286bay0h1/player
New Traveler - Striking Archon Ishtar
Premium Bundle priced at 1,000 Diamonds, or free with Buy All bundle. Unlocks Striking Archon Ishtar, 1 Battle Banner, and 5 Levels of 2x Coins.
- Shimmer Prism (1,100 Coins)
- Aqua Prism (1,100 Coins)
- Venom Prism (1,100 Coins)
- Angelic Archon Badge (600 Coins)
https://reddit.com/link/1tc8zv1/video/lwirkpbaay0h1/player
Balance Update
Conquest Balance Preview
- Titans
- Slightly tankier for each Structure that is still up.
- Lane Minions
- Starting at 24:00, every 3 minutes Lane Minions begin spawning 1 second faster
- Before 24:00 = 30s -> After 36:00 = 25s
- Fire Minions’ Max HP and mitigations have been decreased to match their normal counterparts
- They still have double the Strength of normal Minions, and deal bonus damage to enemy Minions, Structures, and Titans
- Starting at 24:00, every 3 minutes Lane Minions begin spawning 1 second faster
- Jungle Monsters
- Pushed back initial spawn time of Oracles and Random Mid Buff Camp from 1:30 -> 1:35
- Speed Buff Holder, Purple Buff Holder, and Big Cyclops Warrior have slightly less Protections
- Increased Vortex CC strength against Jungle Monsters
- Runic Bomb
- Physical Damage no longer affects Jungle Bosses
- True Damage vs Towers, Bosses, and Minions cannot be mitigated in any way
- Increased Physical Damage vs Gods from 300 -> 500
- Fire Giant and Gold Fury
- Minions and Pets tanking these objectives now have -75% reduced Healing
- Fire Giant Buff
- Healing from the buff is now reduced by Anti-Heal and blocked by Healing immunity effects
- Base
- Decreased Heal from 1% -> 0.8% of Max HP per second
- Enhanced
- Decreased Heal from 2% -> 1.4% of Max HP per second
- Decreased Mana Heal from 2% -> 1% of Max MP per second
- Enhanced Fire Giant
- Removed Fire Giant’s additional Max Health while Enhanced (it was +4000 additional HP)
- Decreased Fire Giant’s additional Strength while Enhanced from +85 -> +40
- Moonlight
- Lowered the cap on number of Shards collected that made it possible for both teams to tie to gain Lane Pushers
- The Ritual site at the center of the map now functions similar to how Stygian Beacon did in S1 with a couple of tweaks
- Capturing it still gives you the Ritual consumable and gives 50 Team Gold
- The shards will are still going to fall but are no longer tied to winning the objective and are instead tied to getting the Lane Pushers
- Capturing speeds up slightly with more teammates on the point
- You will automatically win the capture point if you are in control of it when the Moonlight Phase ends
- The Moonlight Queen Naga now drops a Shard once for every 5% of HP lost
- Also regenerates a small burst of HP on leash
New Item - Midgardian Mail
Being brought over from S1, this item is fulfilling the niche of an anti-AA Physical Protection item but without its previous Move Speed Slow.
- Base Stats
- 2,400 Gold (Veve Charm + Legionnaire Armor)
- 50 Physical Protection
- 250 Max HP
- Passive Effect
- When you are damaged by a Basic ATK, the enemy has their Attack Speed reduced by 8% for 3s (stacks up to 4 times).
Bug Fixes
- Updated Basic ATK animations for Bellona.
- Fix additional cases that could result in a stuck falling situation.
- Fixed Morgan Le Fay’s 1-1 casting for normal cast users.
- Fixed an issue for Ishtar with The Morrigan being unable to de-transform from being Ishtar and Ishtar being permanently revealed.
- Fixed an issue for Ishtar A01 getting stuck.
- Fixed an issue with inhand abilities not consuming costs in certain cases.
- Fixed a Conquest issue where certain camps could be tricked and killed with repeated leashing.
- Added Banish to the list of Hard CC that can interrupt AI (fixes jungle mob AI from breaking after being Janus portal’d).
- Fixed an issue causing adaptive stat to not be functioning properly on Warrior’s Axe and Leather Cowl.
- Removed the STR and INT item store filters on Void Shield and Void Stone.
- Book of Thoth has a minor tooltip correction.
- Fixed objective HP bars not displaying on Towers.
- Fixed Towers marking an enemy God as the priority target if the enemy God damaged a friendly God standing outside the tower radius.
- Fixed Jungle camp reward scaling beyond 30:00.
Q&A Section
- Midgardian Mail vs. Plating - Plating is being more aligned as a counter against burst-AA heavy characters while Midgardian is being offered specifically to counter Attack Speed heavy characters.
- Parry / Counter-Based Ability - They’ve found that abilities in this vein are heavily affected by latency and are hesitant to add one in a game based around team play.
- New Item Art - Can’t say for sure if more new icons are in for this patch but will share them if they are on Friday’s show.
- Older God Aspects - No firm release date on Aspects for Gods that haven’t received one yet but do have ideas in mind, it’s mostly bandwidth among teams that they’re lacking.
- Support Starter Upgrade Level - They’ve said previously that they are certain on changing the upgrade level for Support starters specifically, but changes to the base starters themselves are being lined up for this balance patch.
- Ranked Bans - No plans to add more bans to Ranked for the time being. Eventually, they may start making the newest God unavailable for 2 weeks in Ranked, but they value collecting feedback on the latest port given the game’s beta tag.
- Anti-Shield on Gem of Isolation - Caps sees this item’s identity as more of a prominent slowing item and would rather add different utility to buff it and ideally have a separate more dedicated anti-shield item.