▲ 5 r/mothershiprpg
I’m a new warden, and I’ll be running my first game soon. I’m preparing the Ypsilon-14 module with some modifications.
I want to include personal quests for the characters to motivate players to explore the base more. However, I’m worried this could lead to PvP, because the players may end up having their own separate agendas.
For example, one character might need to deliver a research data to the Corporation, which could put them in conflict with the rest of the party.
Is this an okay situation to allow, or should I try to avoid it?
u/Blame_on — 16 days ago