Hey everyone.
I am the developer of LifeForge, an app that turns your daily habits into an game. Here are some of my lessons so far:
- Advertising is a really rough road. Make sure you are getting the right advise and strategy before you embark on this. Costly, not high always high quality, etc.
- Users/Buyers will want various ways to engage financially with your product. Monthly is not for everyone, some want yearly. Some want lifetime. Having the flexibility really makes a huge difference.
I just pushed the 1.1.5 update live. Here are the two biggest features that change how you level up.
The Gamemaster Diary Instead of just checking boxes, you can now write a daily diary entry. The system acts as your Gamemaster. You write down what you accomplished for the day, and the Gamemaster reads your entry to automatically reward you with stat points and complete your active quests. This is a feature we've had from the start but recently made some complex updates in the background that have really impacted how people use! (I mainly log my day and quests this way.)
Health Connect Integration This one was actually really challenging but now, the physical work you are already doing counts. LifeForge syncs directly with Health Connect. Your steps, exercises, sleep, and food data are automatically collected and converted into points. Your real life effort directly feeds your character's growth.
This is a week that is crucial as I am looking to see the way people forge and make decisions on how we move forward!
I want to understand how small startups specially if apps or Saas products get going beyond the first month? Any lessons you can share regarding the journey after month one?