My fusion of Inquisitor and Shadow War: Armageddon is now ready for playtesting!
Hey Gang!
A couple months ago I posted (on another account) that I was working on a conversion for shadow war armageddon that infused inquisitor mechanics into it to make my dream narrative game, and I'm happy to say it's ready for testing!
iswiki.bitdeathlabs.com has the rules and information on killteams
isw.bitdeathlabs.com has a fully featured list builder and campaign tracker
https://discord.gg/m6h4GSZy4 is where you can submit bugs, ask questions, or provide feedback!
If you're an imperial inquisitor, you can add mechadendrites and servo arms, equip flamers, bolters, transuranic arquebus', dual wield swords and swap to a grenade launcher at point blank range like a lunatic, whatever you feel like.
There's bionic limbs for acutely injured wounds, melee weapon runes for psykers that succesfully bloody a melee weapon in battle, 5 psyker trees, injury rolls, henchmen, hired guns, and so much more.
I'm excited to see what people think of my "general grievous but worse" simulator
(p.s, if you equip two servo arms and two mechadendrites you can wield 6 swords at once but you'll only move 2" and have an AP pool of 3, so you'll really have to get creative with insulting your opponent so they charge you)