u/Big_Profession_8389

▲ 7 r/ps6

Sony saying the PS6 release date and pricing “aren’t finalized” yet honestly feels bigger than people realize

What really caught my attention was the part about Sony potentially “changing business models.”

That could mean a lot of things:

• Longer console generations
• More expensive hardware
• Subscription-style consoles
• Multiple PS6 tiers
• Bigger push toward digital/cloud gaming
• Less focus on selling consoles at a loss

Feels like the traditional console model might be hitting a wall. Hardware is getting insanely expensive to make, development costs are exploding, and companies now make so much money from subscriptions, MTX, and digital sales that the actual console itself almost feels secondary.

Part of me wonders if PS5/Series X might end up being the last “normal” console generation.

reddit.com
u/Big_Profession_8389 — 5 days ago

RPGs today feel bigger than ever...but do they feel better?

Maybe it’s just nostalgia talking, but a lot of modern RPGs seem obsessed with scale over soul. Massive open worlds, hundreds of map markers, crafting systems stacked on top of battle passes, survival mechanics, and endless loot tiers. Yet somehow a 40-hour RPG from 15 years ago can still feel more memorable than a 150-hour game today.

Older RPGs often felt more focused. You remembered the towns, the music, the companions, and the choices. Modern RPGs sometimes feel designed around engagement metrics instead of adventure. Everything has to be “content.”

At the same time, modern RPGs have also given us some incredible experiences. Better accessibility, more detailed worlds, better character customization, and choices that actually affect outcomes in ways older hardware couldn’t handle.

reddit.com
u/Big_Profession_8389 — 5 days ago