u/Big_Presentation2786

A pointless version of Nanite in X86 assembly.

A pointless version of Nanite in X86 assembly.

https://youtu.be/1iuCaevAmqI

Ten days ago, I ported NADE- my Nanite like virtual geometry engine from Unity, to X86 assembly.

Made only to show people- how NADE works, features were verified through a Linux harness.

The point originally was to show NADE's algorithm at a level where anyone can understand it.

The dungeon is adapted from u/stillwwater's Raycaster upvote his work, not this.

https://GitHub.com/Stillwwater/raycaster

github.com
u/Big_Presentation2786 — 3 days ago