u/Big_Outcome_5234

It’s been interesting making shaders.

It looks fine to me, but I’m not sure how it will look to others.

I am making a second update.

I made this shader with a simple goal: mimicking how an electron gun’s beam softly diffuses on a CRT phosphor.

It runs as a 2-pass system (Electron Gun + Phosphor). You can adjust the Mask Scale (1x-4x) in the shader parameters to fit your screen resolution.

**Honestly, looking at the screenshots, I can't even tell the difference between the masks myself. lol.**But the actual goal was to create a "phosphor look" that feels natural and flexible across different resolutions, rather than just a fixed CRT effect.

I added the GLSL version.

The color tone is slightly different from the previous version.

While creating the GLSL version, we have also added a lower-spec lite version for devices that might struggle with the system requirements.

It includes 3 types:

  • Aperture Grille
  • Shadow Mask
  • Slot Mask

[Recommended for RG406V]

  • Grille: 2x
  • Shadow: Default (1x)
  • Slot: 2x

It’s just something I made for fun, so please use it as a lightweight option. It should run pretty smoothly!

And I changed the existing "grill" to "grille".

download page

https://preview.redd.it/86bzd48wbwyg1.png?width=1440&format=png&auto=webp&s=9eb2f68297965cef7cbeffe24db80f22fd201668

https://preview.redd.it/ejfkz78wbwyg1.png?width=1440&format=png&auto=webp&s=98a4de142530ec1a5417ff4a34d23b51110437e4

https://preview.redd.it/k1fb4fmxbwyg1.png?width=1440&format=png&auto=webp&s=8a1986c609b09a534412a408994bf95a770c88f6

https://preview.redd.it/i676remxbwyg1.png?width=1440&format=png&auto=webp&s=15f4e431785b247d85fda5a5961dc7a02519d268

https://preview.redd.it/lem4du1zbwyg1.png?width=1440&format=png&auto=webp&s=e3327406d8d9ede82ba466ca24b25e525822c28b

https://preview.redd.it/d4bk0o1zbwyg1.png?width=1440&format=png&auto=webp&s=4968d6f3097b475294aa37f16edc90eb483345a4

reddit.com
u/Big_Outcome_5234 — 12 days ago

I made this shader with a simple goal: mimicking how an electron gun’s beam softly diffuses on a CRT phosphor.

It runs as a 2-pass system (Electron Gun + Phosphor). You can adjust the Mask Scale (1x-4x) in the shader parameters to fit your screen resolution.

**Honestly, looking at the screenshots, I can't even tell the difference between the masks myself. lol.**But the actual goal was to create a "phosphor look" that feels natural and flexible across different resolutions, rather than just a fixed CRT effect.

It includes 3 types:

  • Aperture Grille
  • Shadow Mask
  • Slot Mask

[Recommended for RG406V]

  • Grille: 2x
  • Shadow: Default (1x)
  • Slot: 2x

It’s just something I made for fun, so please use it as a lightweight option. It should run pretty smoothly!

https://preview.redd.it/6mgaxjbecjyg1.png?width=1920&format=png&auto=webp&s=0fb53442b2fc62bbcb0d03effbfb2cdf6eec42f5

https://preview.redd.it/t1wdfkbecjyg1.png?width=1920&format=png&auto=webp&s=e3de4e12dec79b55bbc1f375cd054e57aff07f19

https://preview.redd.it/qp5eykbecjyg1.png?width=1920&format=png&auto=webp&s=f42703f41adf472947e7f1bf98eb876eb9692972

https://preview.redd.it/g5rwdlbecjyg1.png?width=1920&format=png&auto=webp&s=ae082b4413b2bfc03e00c10dc4f95176f35aeb66

https://preview.redd.it/lo3dqnbecjyg1.png?width=1920&format=png&auto=webp&s=732ea9ab593763625c0e225daa2516ca88c0dbd8

https://preview.redd.it/0iu5llbecjyg1.png?width=1920&format=png&auto=webp&s=ec0f1d47e7e23f1ef36eedf67285397cf9ad7c8d

jintenji/CRT-Shader-in-retroarch

reddit.com
u/Big_Outcome_5234 — 13 days ago