▲ 8 r/godot
Progress on my 2.5D game! NEW camera system, RE4 inspired inventory, map, lightning, shadows, etc
I introduced a new camera system different of my main inspirations such as Zelda, Fear and Hunger, Pokémon, etc. I added lighting, shadows, and a Skybox, and I also expanded the first map to what I'm aiming for to be the final size of the demo that I've set as my main goal. Finally, I implemented an inventory system inspired by Resident Evil 4 with limited space and the ability to rearrange items to make room for more items.
u/Big_Maintenance2977 — 24 hours ago