u/BigJWolf1993

Trying to play Payday 2 and keep getting this stupid C++ crash. I am using mods and I tried downloading "The Fixes" on ModWorkshop. The last time the game crashed, it said that that could be a reason for the crash, but it's still doing it when I disabled that mod. Does anybody know how to fix this?

Application has crashed: C++ exception

[string "lib/units/enemies/cop/actions/upper_body/copa..."]:565: attempt to call method 'start_autofire' (a nil value)

SCRIPT STACK

_upd_actions() lib/units/enemies/cop/copmovement.lua:837

update() lib/units/enemies/cop/copmovement.lua:765

lib/units/player_team/teamaimovement.lua:387

-------------------------------

Callstack:

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

payday2_win32_release (???) ???

KERNEL32 (???) BaseThreadInitThunk

ntdll (???) RtlInitializeExceptionChain

ntdll (???) RtlGetAppContainerNamedObjectPath

-------------------------------

Current thread: Main

-------------------------------

System information:

Application version : 1.149.264.

CPU : AMD Ryzen 7 4800H with Radeon Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1

DirectX : 12.0

GPU : NVIDIA GeForce RTX 3060 Laptop GPU / nvldumd.dll[32.0.15.7688]

Language : english

Memory : 32175MB 116KB

OS : 6.2.9200 () 0x300-0x1 (64 bits)

Physics : threaded

Renderer : DX9 threaded

Sound : Realtek Semiconductor Corp. (Speakers (Realtek(R) Audio))

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u/BigJWolf1993 — 15 days ago