Trying to play Payday 2 and keep getting this stupid C++ crash. I am using mods and I tried downloading "The Fixes" on ModWorkshop. The last time the game crashed, it said that that could be a reason for the crash, but it's still doing it when I disabled that mod. Does anybody know how to fix this?
Application has crashed: C++ exception
[string "lib/units/enemies/cop/actions/upper_body/copa..."]:565: attempt to call method 'start_autofire' (a nil value)
SCRIPT STACK
_upd_actions() lib/units/enemies/cop/copmovement.lua:837
update() lib/units/enemies/cop/copmovement.lua:765
lib/units/player_team/teamaimovement.lua:387
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Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlInitializeExceptionChain
ntdll (???) RtlGetAppContainerNamedObjectPath
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Current thread: Main
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System information:
Application version : 1.149.264.
CPU : AMD Ryzen 7 4800H with Radeon Graphics (8 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 12.0
GPU : NVIDIA GeForce RTX 3060 Laptop GPU / nvldumd.dll[32.0.15.7688]
Language : english
Memory : 32175MB 116KB
OS : 6.2.9200 () 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek(R) Audio))