It seems that there's just no way to be tanky
I've tried every build I can think of. Max health builds, health regen builds, max prots builds, dampening, plating, bruiser, a mix of everything.
It all ends in the same way, getting instantly melted in team fights.
I can't dive the backline as a solo if I can't make it to the backline without dying first. I can't support for my team if peeling means instant death. I've tried repositioning, CCing from a distance, team beads, shell of rebuke.
The only thing I can find that even somewhat works is dodging abilities, which is difficult when the whole team is dumping their entire kits. Also, If I'm expected to dodge all abilities, what's the point of protections then? What are they protecting you from?
Solo and support has suffered for an extremely long time. Why not either make tanks actually tanky or dial back damage?