![Shipped my first iOS app in a few weeks — a daily geo-guessing puzzle game [ClueMap]](https://external-preview.redd.it/Ej7A-UoVIIdb1EWkBjGFNus-A-JKELr3PSROsVxMGbw.jpeg?width=1080&crop=smart&auto=webp&s=2e37f0aa110d28a67c5a9a089a38c186778c45e8)
Shipped my first iOS app in a few weeks — a daily geo-guessing puzzle game [ClueMap]
I built ClueMap ( https://apple.co/4u6WGVF ) using React Native + Expo, with AI as my co-pilot for basically everything.
The concept: one mystery location per day, 5 progressive text clues + a photo that slowly unblurs. Guess from 4 options. Fewer clues = more points (max 500). Think Wordle meets GeoGuessr.
What I learned shipping v1.0:
- EAS cloud builds won't receive API keys from gitignored files — had to migrate to EAS environment secrets
- App Store Connect draft management is unintuitive (you have to cancel a draft to swap builds)
- Users will find edge cases in your streak logic you never imagined
Shipped v1.1 six days after launch with push notifications, streak fixes, and a "review clues" panel on the results screen — all from user feedback.
17 downloads in the first few days. Small, but real people playing every day.
App Store: https://apple.co/4u6WGVF
Would love feedback from fellow builders — what would you do differently
u/BetweenTheTropics — 22 hours ago