u/BentheBruiser

With the focus on fleshing out existing factions as well as turning some subfactions into fully fledged factions, when can we expect news on unreleased factions?

I am eagerly awaiting the arrival of the Hebrew Knights but am growing increasingly concerned it may well be a year or two before I see them.

While I appreciate fleshing out assassins and Sacred Affliction and turning them into full factions, I can't help but feel like newer factions are being left out. I can understand wanting more from things already present in game, but at the end of the day they're already present in game.

How many subfactions are going to be getting this treatment? Will we not be seeing brand new factions as soon because of it?

Is there any word on future release cycles? I know wanting to avoid a road map is the safest option but some word on new faction releases would be greatly appreciated.

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u/BentheBruiser — 1 day ago

Hey all! Curious how other Iron Sultanate players are outfitting their alchemists.

From what I've been reading, popping a sniper rifle and not much else on them seems to be a popular way to do it, but I personally hate leaving so many unique items behind.

Has anyone tried a flamethrower alchemist with their special armor and incendiary grenades? Doing this would essentially allow you to have a weapon with both fire and gas/shrapnel. Can the alchemists have enough survivability to make this work? I also thought maybe throwing on the Cloak of Alamut would help give them some survivability.

If you are also running other builds, I'd love to hear them!

reddit.com
u/BentheBruiser — 13 days ago

## Warband 1 ##

Faction: Iron Sultanate

Rating: 898 Ducats | 8 Glory

Patron: None

## Elites ##

Yüzbaşı Captain - 153D

Upgrades & Choices: Janisary Veteran

Battlekit: Halberd-Gun, Alchemical Ammunition, Combat Helmet, Gas Mask, Reinforced Armour

Jabirean Alchemist - 190D

Battlekit: Sniper Rifle, Cloak of Alamut, Combat Helmet, Shovel, Alchemist Armour, Incendiary Grenades

## Troops ##

Lion of Jabir - 90D

Upgrades & Choices: Fierce and Brave

Battlekit: Wind Amulet, Standard Armour

Brazen Bull - 220D

Battlekit: Flame Cannon, Titan Zulfiqar, Marid Shovel, Standard Armour

Azeb - 75D

Upgrades & Choices: Skirmisher

Battlekit: Combat Helmet, Musical Instrument, Standard Armour, Trench Shield

Azeb - 70D

Battlekit: Flamethrower, Standard Armour

Sultanate Sapper - 88D | 1G

Battlekit: Pistol / Revolver, Shovel, Troop Flag, Wind Amulet, Frag Grenades, Standard Armour

## Mercenaries ##

Scripture Guardian - 12D | 7G

Battlekit: Greatsword / Greataxe, Combat Helmet, Reinforced Armour

## Stash ##

Stashed Ducats: 2

Unspent Glory: 0

_______

Not sure how correct it is as I just did what the app allowed. But would love some feedback as I am still new to actual gameplay. I also know IS just got a rules update today but Trench Companion does not reflect that yet.

Pretty much just made using models I have so I know its likely not super optimized.

reddit.com
u/BentheBruiser — 15 days ago