▲ 12 r/DMAcademy
Do I temporarily lower players max HP?
Hey, I'm running a campaign that deals with undead as a major enemy group. I was looking at some home brew undead monsters and saw the mechanic of undead infection looking like a condition that temporarily lowers the targets Max hp.
I was thinking about making this a more long term condition that the player would have to find a cure for. Where at the end of a long rest they lose 1 max hp, and they need to use some divine cure for it.
Do you think thats too punishing of a condition or one that wouldn't be very fun for the player?
u/BenBenobi — 21 hours ago