u/Bandit_the_Kitty

Question: what am I missing when it comes to FBR closed loop?

The FBR is supposed to sustain itself, correct? Like, once I have the loop going I don't have to add more fuel? Here's my math:

dep. core fuel->core fuel in the reprocessor returns 75% of the core fuel plus some fission waste product.

enr. blanket fuel->core fuel + blanket fuel returns the other 25% of the core fuel + 75% of the blanket fuel.

So we end up needing to top up 25% of the blanket fuel. Am I just stupid to think it was supposed to be completely self-sustaining without adding anything to it?

The more I think about this I'm realizing of course I have to add something, because otherwise it's free energy.

Edit: Yep, I'm just stupid and of course you have to keep adding stuff!

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u/Bandit_the_Kitty — 5 hours ago

Idea: Radiation-safe transport wagon/truck

It would be nice to be able to transfer spent fuel/products between storages without suffering a penalty. So, can we have a truck or train wagon that is "safe" for transporting these materials? Maybe it uses a lot of extra steel and it can only transport nuclear barrels. Just an idea.

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u/Bandit_the_Kitty — 5 days ago

Global priority reset?

I know there isn't a priority assignment tool (why not!?).

I've been tweaking priorities in response to crises and now I have something like half my buildings and storages assigned to priority 1. And everyone knows that if everything is a priority, nothing is a priority.

Is there a console command to reset all priorities to default or a certain value so I can start over with my assignments?

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u/Bandit_the_Kitty — 5 days ago

Having to dump the dirt makes sense for farms, but greenhouses are enclosed structures.

The amount is easy to calculate, it's just the amount of dirt needed to fill the area of the greenhouse 1-2 tiles deep. And if there's already dirt present, then you don't need it for construction.

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u/Bandit_the_Kitty — 8 days ago