

Do you guys have any more of these edits
I remember when the sub was brimming with these posts but I never got around to saving them. Do send as many as you can


I remember when the sub was brimming with these posts but I never got around to saving them. Do send as many as you can
Silkshot Buff - All of the silkshot variants are subpar tools, so any buff to them is welcome
Pin Pilgrim - This NPC appeared in the Edge Magazine some time ago but never made it into the final game; perhaps they will make their debut in the future?
10+ new enemies - Perhaps it's a bit too much, but with the DLC being a whole new area, we could get a lot of cool new aquatic themed enemies
Old Boss, New attacks - Any of the base game bosses gets a new attack (or possibly a rework)
No Shakra Map :( - Since this DLC could happen in Act 3 and with Shakra being busy then, we might get a map from someone or something else
Zango is the Key - Always thought it was weird that Zango dropped nothing, so I thought that after the DLC drops he would drop a key item (perhaps the key to the submersible)
New crest - The trailer for SoS showed what appears to be a body under a tarp, similar to many bodies we find in chapels, which could indicate a new crest
2 new bosses - Mostly every HK DLC brought 2 new bosses (exception being Lifeblood) so it plausible we'd have 2
Curveclaw/Curvesickle nerf - It wouldn't be Team Cherry if they didn't nerf the most powerful charm/tool in the game...
Sunken Chorus - I saw somewhere on the subreddit an artwork of a Chorus enemy submerged in water and thought it was an interesting idea (can't find the art though...) + it would make sense for a repeat boss
Fishing - Would be a cool idea for a minigame! >!As for why Hornet would fish when the world around her is crumbling...!<
New Blue Tool - Self explanatory
Pharloom Bay! (Free space) - Pretty confident that's the final name Will we embark the mythical/legendary/infamous ZoteBoat????
New Quests - I'm certain this whole expansion will be tailored around one BIG quest
Island Exploration - We won't go straight to the Lab, but we'll have pit stops along the way on different islands
Zylotol's Master - I'm thinking the big boss of the DLC is whatever plasmium/lifeblood abomination Zylotol's master became...
Lore! - The Abyss Creature never got a proper introduction, so we might get something new about it in the future...?
More Cragglites! - Cragglites appeared in the first trailer for Silksong in what appeared to be a barnacle area i.e Pharloom Bay so we might bump into them again
New Red Tool - Whether it's blue or red, I'm certain we're getting a new tool
New Memento - Mementos are awarded from things/challenges pretty far out of your way, so we might snag one from this expansion (Maybe we're gonna get one from the fishing minigame...?)
No Haunted Enemies - Neither of the new enemies or bosses will be haunted, so we won't be able to use the needolin on them
Old Area/New Room - Any of the base game areas gets a new room
Entrance to Pharloom Bay - I'm thinking it's in the room where you meet Shakra in Bilewater, but it could also be where you encounter the Wardenfly
Pond Catcher Reed - A very elusive character (who might also have a secret unused room in Bellhart), perhaps we might uncover more about them in the future
>!Act 3 Exclusive - Since Act 2 is brimming with content and stuff to do, and Act 3 having very few in comparison, it would be ideal for the DLC to happen in Act 3!<
Will I be right on the money? What do you think would happen in the DLC?