The rules allow for 2 free activities per Downtime phase (regardless of certain statuses, etc.).
But what if every activity required a cost in Coins or Rep? How would that change your perspective as a player and/or GM? In terms of narrative and game mechanics?
With the option to take out a loan that would have to be repaid. Well, in the event that you’re not successful in earning Coins.
p.s. In my view, in terms of game mechanics, this would increase the sense of pressure, the feeling of a constant crisis, but I can’t say for certain whether this would be for the better or the worse. It probably depends on expectations for a particular campaign. But at the same time, the growing financial independence over time would certainly feel more rewarding. Narratively, in my view, this would make more sense in a situation where 2 free activities seem to come out of nowhere.