▲ 85 r/godot
Was trying a PR out, both the branch itself and a merge to 4.6.1 gives me the static/grainy effect.
This is my first time doing the building compile stuff, my apologies for missing something out.
u/AxZelAnimations — 8 days ago
Was trying a PR out, both the branch itself and a merge to 4.6.1 gives me the static/grainy effect.
This is my first time doing the building compile stuff, my apologies for missing something out.