Tomodachi life fixes
Hi I've notices that a lot of people have trouble with the tomodachi emulater so I'm going to put down some fixes for issues I've had in the past and what I use to run it smoothly! Please keep in mind that I use a steam deck so if you don't use one it might be different!
Audio issues: use openAl.
Frame drop: OpenGL and setting Gb to 8 really helped fix my drame rate issues, there's still a bit of dropping sometimes but way better than before.
Grass glitch: unfortunately for this one there is no permanent fix if you have a steam deck. But if you use OpenGL it stops the glitching and just sets it to a flat texture for the ground. So just choose which ever one you prefer, glitching or flat textures.
Crashing: using the second latest Ryujinx canary let's me run it. Sometimes I still get crashes but if I just keep opening the game at some point it'll stop crashing and let me play.
Loading into custom paint: for me it just takes a couple minutes of waiting on the loading screen then it let's me in.
If you have any questions just ask them, if I might not be able to answer it someone else may be!
The settings I use for ryjunix canary are:
- system:
vysnc: switch
Hacks:
Dram size: 8gb
Ignore missing services, ignore controller applet, and skip dialog 'manager user profiles'
- Cpu
Memory manager mode: host unchecked (fastest, unsafe)
Hacks: turbo mode multiplier: 50
- Graphics:
Graphics backend: OpenGL
Graphics backend multithreading: auto
Features and enhancements:
Enable shader cache and enable Marco HLE
Resulution scale: native (720p/1080p)
Anti-Alisaling: Smaa low
Scaling filture: bilinear
Anisotropic filtering: 2x
Aspect ratio: 16.9
- Audio:
Audio backend: OpenAL