u/AtmospherePrior3695

Tomodachi life fixes

Hi I've notices that a lot of people have trouble with the tomodachi emulater so I'm going to put down some fixes for issues I've had in the past and what I use to run it smoothly! Please keep in mind that I use a steam deck so if you don't use one it might be different!

  1. Audio issues: use openAl.

  2. Frame drop: OpenGL and setting Gb to 8 really helped fix my drame rate issues, there's still a bit of dropping sometimes but way better than before.

  3. Grass glitch: unfortunately for this one there is no permanent fix if you have a steam deck. But if you use OpenGL it stops the glitching and just sets it to a flat texture for the ground. So just choose which ever one you prefer, glitching or flat textures.

  4. Crashing: using the second latest Ryujinx canary let's me run it. Sometimes I still get crashes but if I just keep opening the game at some point it'll stop crashing and let me play.

  5. Loading into custom paint: for me it just takes a couple minutes of waiting on the loading screen then it let's me in.

If you have any questions just ask them, if I might not be able to answer it someone else may be!

The settings I use for ryjunix canary are:

  1. system:

vysnc: switch

Hacks:

Dram size: 8gb

Ignore missing services, ignore controller applet, and skip dialog 'manager user profiles'

  1. Cpu

Memory manager mode: host unchecked (fastest, unsafe)

Hacks: turbo mode multiplier: 50

  1. Graphics:

Graphics backend: OpenGL

Graphics backend multithreading: auto

Features and enhancements:

Enable shader cache and enable Marco HLE

Resulution scale: native (720p/1080p)

Anti-Alisaling: Smaa low

Scaling filture: bilinear

Anisotropic filtering: 2x

Aspect ratio: 16.9

  1. Audio:

Audio backend: OpenAL

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u/AtmospherePrior3695 — 3 hours ago