u/Atma-Stand

DMC 1 Update - Lesser Servants of Mundus Perks (Rough Cut)

Hey everyone, just providing a brief head's up on current progress. Something that has validated my desire to split the ten years when DMC 1, Anime (2007), and DMC 2 take place was what I came up today regarding the Lesser Servants of Mundus perks. Based on the amount of material I put in for lesser servants alone, I feel a bit justified to be honest.

As of this point in time, the Lesser Servant of Mundus origin will cost -200 Points. I tried to encapsulate as much as I could from the various in-game non-boss enemies (Plasma, Shadow, and Kyklops excluded).

  • Demonic Habitation (VARIABLE - Exclusive to Lesser Servant of Mundus) – As an evil spirit created by Mundus, you have manifested in this world by taking possession of an object or creature found of Mallet Island. This act has shaped your physical body here, and as such, you may only choose one of the below options to shape your new, demonic body.
    • Puppet (FREE, -100 CP, -200 CP) – You have possessed the body of a large puppet that was created to resemble the former inhabitants of Mallet Island. For each amount of Character Points, you will become; 
      • FREE - A Marionette or a demonically possessed puppet made of lumbering wood and wielding either long daggers, or crescent blades. You may also create near invisible strings that can be used to suspend you from ceilings or other high places and drop down upon your victims.  
      • -100 CP - A Bloody Mari or a demonically possessed puppet whose clothes have been stained with human blood. Not only do you have the same abilities as your lesser Marionettes, but this staining further increases your powers as well as you flexibility. In addition, your wooden body handles recoil exceptionally well, allowing you to utilize the shotguns littered across Mallet island. 
      • -200 CP - A Fetish or a puppet whose body was explicitly crafted by evil hands. Not only do you have the same capabilities as the Bloody Mari. As such, you now have control over hellfire near the heat of Ifrit, and can wreath your Yo-Yo like weapons in it, as well as breath it upon your foes.

       

    • Scissor (-100 CP, -200 CP, -400 CP) – You have possessed a mask and set of tools that were commonly found on Mallet Island. For each amount of Character Points, you will become;
      • -100 CP - A Sin Scissor is a demon that has possessed a mask found on Mallet Island. Because of this, all other physical aspects of your body are merely an illusion, allowing you to ignore all attacks not directed towards your mask and letting you travel through walls as though they were air.  
      • -200 CP - A Sin Scythe is a stronger variant of Scissor that has chosen to wield a scythe instead of a pair of scissors. As a Sin Scythe, you maintain the abilities of your lesser kin, but are noticeable faster as well as sporting a stronger mask that requires more attacks to shatter. 
      • -400 CP - A Death Scythe is the strongest variant of these demons, sporting a fiery cloak and a horned mask. As a Death Scythe, you not only maintain the abilities of your lesser kin, but can also concentrate demon energy through your mask. In doing so, you may create demonic, stone pillars underneath your victims that can quickly send them into air or ceiling, leaving them extremely vulnerable to attack.

       

    • Lizard (-100 CP, -200 CP, or -400 CP) – You have possessed the body of a lizard that is native to Mallet Island. For each amount of Character Points, you will become;
      • -100 CP - A Blade or demonically possessed lizard is a demon who attacks with a combination of claws and metal shields. Their strength allows them to not only leap great heights, but to manipulate the blood flow in their claws and fire their talons as a projectile. In addition, these demons are amphibious and can operate on land or under water indefinitely. 
      • -200 CP - An Assault is a more evolved variant of a Blade. While keeping all of the same abilities of their lesser kin, Assaults differ with their more developed vocal cords, which allow them to sonic shockwaves that can rend air to deadly effects. 
      • -400 CP - A Frost is a elite variant of their lesser kin. Sporting an Icy appearance, Frosts not only possess the abilities of the Blades and Assaults, but can control ice at will, and sport a set of claws whose temperatures are colder than absolute zero. In addition, these demons impervious to all forms of fire weaker than that of Ifrit’s hellfire.

      

  • Ambush Tactics (-100 CP, FREE for Lesser Servant of Mundus) – You an instinctual knowledge of how to plan simple but effective ambushes. (SEE BASIC ENEMY CUT-SCENES/ENCOUNTERS)
  • Drifting Silhouette (-200 CP, FREE for Lesser Servant of Mundus) – Similar to the demons known as Sargasso, you have learned to partially mask your presence. While it is not true invisibility, your silhouette invites the foolish to investigate and thus come closer to to you with their guard down. (SEE SARGASSO ENEMY)
  • Demon Dance (-400 CP, FREE for Devil Hunter) – You studied the dance of the nobodies and replicated it’s effects. When performing it, you quickly absorb an enemy’s magical energy. (SEE NOBODY ENEMY)
  • Eaters of The Dead (-600 CP, FREE for Lesser Servant of Mundus) – Consuming deceased demons grants you small but permanent increases to your demonic power.  (SEE BEELZEBUB ENEMY)

As stated in the post's title, this is a rough cut and the descriptions for the perks haven't been fully fleshed out or refined. This will happen, hopefully, soon enough. As for Plasma enemies, their capabilities will be present in the Elemental Mimicry perk line, and the Shadow and Kyklops enemies will be about mid level (200 - 400 points) companion options.

More to come, everyone!

reddit.com
u/Atma-Stand — 1 day ago