u/AshenWing_Orwen

▲ 1.4k r/godot+1 crossposts

It will be the unkillable enemy in my game, and I wanted to come up with something extra to make It even more terrifying when It chases you. The idea was that It wouldn’t use Its legs, but would pull Itself forward with Its tentacles. It took a while to find the right method (and I needed Godot 4’s new IK system for it), but I managed to make it work.

Edit: I forgot to link the steam page: https://store.steampowered.com/app/4516370/It_Breathes/

u/AshenWing_Orwen — 16 days ago