Games about redemption or redeeming yourselves?
Hi,
I have always been a fan of redemption-focused story beats. I was watching this show the other day, where characters serving an evil authoritarian regime are both victims and perpetuators of the status quo, and it is evident that they will soon see the error of their ways, grapple with their own morality, and try to better themselves. From that to a defeated villain returning as an ally after being shown mercy or given a second chance or realizing whatever; or a character with a gruesome past punishing themselves with the idea of desperately toiling to make things right...
Redemption can take many forms, of course, and I understand that my overall question is a bit odd. Obviously, anyone can pick a generic system and run a redemption-themed campaign. But I guess I’m curious whether any game has attempted to take this idea and make it one of the main appeals of the system: to mechanize it in some way, or otherwise make the game specifically about redeemed people, or about people redeeming themselves, or something related to redemption.