
u/Archiles_07

▲ 1 r/blenderhelp
Right now im using beizere curve and custom hooks to drive. here's what im trying to achieve:
- I have a separate headband model( straight mesh)
- using curve modifier to achieve the curvature usually headbands have
- trying to animate the curve to get the spring action but as you can see in the video the mesh is slipping off the curve from one end
- Link: Video_demo
PS: i can't use simple deform as the mesh is quite complicated.
u/Archiles_07 — 15 days ago