
Hello, I’m Imaginais, and together with a colleague named Rohhsa, we create this kind of work.
We've also come, with the utmost respect, to present this to you.
I create my own models from scratch, handling both the sculpting and animation myself to ensure everything looks cohesive and intentional. Each piece is meticulously crafted, especially considering they're designed in the PSX style, with a focus on horror. That's why I draw inspiration from that raw and unsettling aesthetic, which gives them a distinctive atmosphere.
For textures, I gather basic elements like faces, clothing, and armor, and then adapt them in Photopea to match the UV coordinates I create. From there, I refine everything using tools like the auto-correction brush, blending and reshaping details to make them look natural yet stylized. I also use effects like Multiply and Highlight to add depth and emphasize subtle features without losing that retro feel.
What truly defines my work is that it's not about generic assets, but rather unique pieces created with a clear identity and a specific quality standard. I focus on making each model feel intentional, with its own presence, especially within that PSX horror style that gives them character and tension.
You can see everything included in the bundle here:
https://itch.io/b/3665/huge-psx-horror-monsters-creatures-bundle
And thank you very much for giving us the opportunity to show you what we create and for your attention.