Hi everyone. Apologies if this is not the appropriate sub for a question like this. Feel free to point me in a different direction if needed.
I have been working on a tabletop game for a few years and we have been using Tabletop Simulator for playtesting, but I was hoping to code a simple prototype that I can play against AI for my own tests and simulations. It doesnt need to be fancy or anything, just looking for functionality for now.
If it matters, the game uses a grid movement system with dice-rolling mechanics. There are special abilities that I am sure will be a bit trickier to code. I would be happy to share more details of the game if it would help someone point me in the right direction.
I know nothing about coding but I am willing to learn a bit with some guidance, but I am also open to using AI generated code or paying someone else to code it for me.
Any advice would be greatly appreciated. Thanks!