Campaign review
I completed the campaign on the Temple side. I played on the hard difficulty (Bishop) and took my time. I often reloaded the game, tried out different strategies, and familiarised myself with the units and buildings.
It took me nearly 30 hours.
I’m not a particularly good player, but I’m not all that bad either. I completed the Factory campaign in HOTA. I must admit that the campaign in OE is quite challenging, although the difficulty level is poorly balanced. The final mission, for example, is very difficult the first time when you don’t quite know what’s going on, and child’s play on the second attempt. The Grove hero, who joins us, is totally OP, and I tried not to use him too often so as not to trivialise the gameplay.
I really enjoyed playing around with the game mechanics. It’s great that the campaign includes challenge maps with unlimited movement, city defence, and 1v1 duels. The game could, however, do a bit better at informing players about the rules of the map.
The storyline is quite good. It seems to be heading towards the dungeon elves wanting to summon Cthulhu to fight Satan, which is quite amusing. The end of Act 1 comes a bit too quickly, though; another mission at the end would have been useful to tie the plot together. Unfortunately, the dialogue between the characters is terribly infantile. Especially in the early missions.
Overall, my impressions are positive, but I’m hoping that Act 1, which is currently available, will be improved.